This class was created by Brainscape user Ayemwosa Osawe. Visit their profile to learn more about the creator.

Decks in this class (32)

Chapter 1 - Processor Components (1.1)
What components does the cpu contain,
What does the control unit do,
What is the control bus
28  cards
Chapter 2 - Processor Performance (1.1)
State the factors affecting proce...,
How does clock speed affect proce...,
What is clock speed measured in
17  cards
Chapter 3 - Types of Processor (1.1)
Where must a program be so that i...,
What happens in the von neumann a...,
Give advantages of the von neuman...
24  cards
Chapter 4 - Input Devices (1.1)
What is an input device,
Give examples of input devices,
What does a keyboard do
16  cards
Chapter 5 - Output Devices (1.1)
What is an output device,
What are some examples of,
What is an lcd monitor
23  cards
Chapter 6 - Storage Devices (1.1)
Why is secondary storage needed,
What are the 3 types of storage d...,
How does a hard disk work
18  cards
Chapter 7 - Functions of an Operating System (1.2)
What is an operating system,
Where is the operating system held,
What are some functions of an ope...
25  cards
Chapter 8 - Types of Operating System (1.2)
What is a distributed operating s...,
What is a multi tasking operating...,
What is a multi user operating sy...
13  cards
Chapter 9 - The Nature of Applications (1.2)
What is systems software,
What is a utility program,
What are the 5 examples of utilit...
23  cards
Chapter 10 - Programming Language Translators (1.2)
What is assembly code,
What are the 3 types of translator,
What is a compiler
13  cards
Chapter 11 - Systems Analysis Methods (1.2)
0  cards
Chapter 12 - Writing and Following Algorithms (1.2)
0  cards
Chapter 13 - Programming Paradigms (1.2)
0  cards
Chapter 14 - Assembly Language (1.2)
0  cards
Chapter 15 - Compression, Encryption, and Hashing (1.3)
0  cards
Chapter 16 - Database Concepts (1.3)
0  cards
Chapter 17 - Relational Databases and Normalisation (1.3)
0  cards
Chapter 18 - Introduction to SQL (1.3)
0  cards
Chapter 19 - Defining and Updating Tables Using SQL (1.3)
0  cards
Chapter 20 - Transaction Processing (1.3)
0  cards
Chapter 21 - Structure of the Internet (1.3)
0  cards
Chapter 22 - Internet Communication (1.3)
0  cards
Chapter 23 - Network Security and Threats (1.3)
0  cards
Chapter 24 - HTML and CSS (1.3)
0  cards
Chapter 25 - Web Forms and JavaScript (1.3)
0  cards
Chapter 26 - Search Engine Indexing (1.3)
0  cards
Chapter 27 - Client Server and Peer-to-Peer (1.3)
0  cards
Chapter 28 - Primitive Data Types, Binary and Hexadecimal (1.4)
0  cards
Chapter 29 - ASCII and Unicode (1.4)
0  cards
Chapter 30 - Binary Arithmetic (1.4)
0  cards
Chapter 31 - Floating Point Arithmetic (1.4)
0  cards
Chapter 32 - Bitwise Manipulation and Masks (1.4)
0  cards

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