This class was created by Brainscape user Ayemwosa Osawe.

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Decks in this class (32)

Chapter 1 - Processor Components (1.1)
What components does the cpu cont...,
What does the control unit do 2,
What is the control bus 3
28  cards
Chapter 2 - Processor Performance (1.1)
State the factors affecting proce...,
How does clock speed affect proce...,
What is clock speed measured in 3
17  cards
Chapter 3 - Types of Processor (1.1)
Where must a program be so that i...,
What is the von neumann architect...,
Give advantages of the von neuman...
24  cards
Chapter 4 - Input Devices (1.1)
What is an input device 1,
State 4 examples of input devices 2,
What does a keyboard do 3
16  cards
Chapter 5 - Output Devices (1.1)
What is an output device 1,
State some examples of output dev...,
What is an lcd monitor 3
23  cards
Chapter 6 - Storage Devices (1.1)
Why is secondary storage needed 1,
What are the 3 types of storage d...,
How does a hard disk work 3
18  cards
Chapter 7 - Functions of an Operating System (1.2)
What is an operating system 1,
Where is the operating system held 2,
What are some functions of an ope...
25  cards
Chapter 8 - Types of Operating System (1.2)
What is a distributed operating s...,
What is a multi tasking operating...,
What is a multi user operating sy...
13  cards
Chapter 9 - The Nature of Applications (1.2)
What is systems software 1,
What is a utility program 2,
What are the 5 examples of utilit...
23  cards
Chapter 10 - Programming Language Translators (1.2)
What is a translator 1,
What are the 3 types of translator 2,
What is a compiler 3
22  cards
Chapter 11 - Systems Analysis Methods (1.2)
What is analysis 1,
What is design 2,
What is development 3
10  cards
Chapter 12 - Writing and Following Algorithms (1.2)
0  cards
Chapter 13 - Programming Paradigms (1.2)
0  cards
Chapter 14 - Assembly Language (1.2)
0  cards
Chapter 15 - Compression, Encryption, and Hashing (1.3)
0  cards
Chapter 16 - Database Concepts (1.3)
0  cards
Chapter 17 - Relational Databases and Normalisation (1.3)
0  cards
Chapter 18 - Introduction to SQL (1.3)
0  cards
Chapter 19 - Defining and Updating Tables Using SQL (1.3)
0  cards
Chapter 20 - Transaction Processing (1.3)
0  cards
Chapter 21 - Structure of the Internet (1.3)
0  cards
Chapter 22 - Internet Communication (1.3)
0  cards
Chapter 23 - Network Security and Threats (1.3)
0  cards
Chapter 24 - HTML and CSS (1.3)
0  cards
Chapter 25 - Web Forms and JavaScript (1.3)
0  cards
Chapter 26 - Search Engine Indexing (1.3)
0  cards
Chapter 27 - Client Server and Peer-to-Peer (1.3)
0  cards
Chapter 28 - Primitive Data Types, Binary and Hexadecimal (1.4)
0  cards
Chapter 29 - ASCII and Unicode (1.4)
0  cards
Chapter 30 - Binary Arithmetic (1.4)
0  cards
Chapter 31 - Floating Point Arithmetic (1.4)
0  cards
Chapter 32 - Bitwise Manipulation and Masks (1.4)
0  cards

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Computer Science

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