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Decks in this class (12)

Section 1: Fundamentals of Programming
Chapter 1 what is an algorithm,
Chapter 1 what is pseudocode,
Chapter 1 what are comments
56  cards
Section 2: Problem Solving and Theory of Computation
Chapter 7 what are the 5 stages i...,
Chapter 7 what is the analysis st...,
Chapter 7 what is the design stag...
41  cards
Section 3: Data Representation
Chapter 17 what form do natural s...,
Chapter 17 what form must sound w...,
Chapter 17 what does analogue mean
84  cards
Section 4: Hardware and Software
Chapter 21 what was the first mac...,
Chapter 21 what was the machine c...,
Chapter 21 what was colossus
83  cards
Section 5: Computer Organisation and Architecture
Chapter 25 what are the three mai...,
Chapter 25 what are the six main ...,
Chapter 25 what does the control ...
123  cards
Section 6: Communication: Technology and Consequences
Chapter 31 what is data communica...,
Chapter 31 what are the two main ...,
Chapter 31 what are the 7 base bi...
73  cards
Section 7: Data Structures
Chapter 40 what is hashing,
Chapter 40 what is the difference...,
Chapter 40 what is a hash table
53  cards
Section 8: Algorithms
Chapter 44 what is a recursive su...,
Chapter 44 what are the 3 charact...,
Chapter 44 how might a recursive ...
53  cards
Section 9: Regular Languages
Chapter 50 what does fsm stand for,
Chapter 50 what is a finite state...,
Chapter 50 who invented the idea ...
45  cards
Section 10: The Internet
Chapter 56 what is an example of ...,
Chapter 56 what is the physical s...,
Chapter 56 what does url stand for
134  cards
Section 11: Databases and Software Development
Chapter 64 what does sql stand for,
Chapter 64 what command is used t...,
Chapter 64 what does the sql comm...
84  cards
Section 12: Object-Oriented Programming and Functional Programming
Chapter 67 what is object oriente...,
Chapter 67 what is an attribute w...,
Chapter 67 what is a method what ...
64  cards

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Computer Science A-Level

  • Class purpose General learning

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