Client Server network
Form of internet network that consists of a single central computer functioning as a server and directing several other computers, referred to as clients
Peer-to-peer network
a group of computers or devices that share resources and access shared resources without centralized control.
Local Area Network types
Home/Residential, Soho Network, SME Network, Enterprise, Datacenter
Wide area network
a computer network in which the computers connected may be far apart, generally having a radius of half a mile or more.
Topology
The physical or logical structure of the network in terms of nodes
Types of network topology
Star, Mesh, Full Mesh, Partial Mesh
Star Topology
Each endpoint node is connected to a central forwarding appliance, such as a switch or router.
Mesh Topology
Requires that each device has a point to point link with every other device on the network
Full Mesh Network
Commonly used in WANs especially public networks.
Partial Mesh Network
Only most important devices interconnected in the mesh, perhaps with extra links for fault tolerance
Simplex
Sender can send the data but the sender unable receive the data
Full-duplex
Data is sent and received simultaneously. It is dual way communication where both directions of communication will happen at the same time.
Half-duplex
Data is sequentially sent and received. It is a bidirectional communication that is limited to only one sender or reciever at a time.
Logical topology
How data travels between nodes on a network. This topology emphasizes the data path that a message takes from one device to another, irrespective of the physical connections between them.
Addressing
Unique identifier for a network node, such as a MAC address, IPv4 address, or IPv6 address.
Encapsulation
A method by which protocols build data packets by adding headers and trailers to existing data.
Ethernet
System for connecting a number of computer systems to form a local area network, with protocols to control the passing of information and to avoid simultaneous transmission by two or more systems.
Media access control
Layer that controls the hardware responsible for interaction with the wired (electrical or optical) or wireless transmission medium.
Collision domain
Network segment where simultaneous data transmissions collide with one another.
Carrier-sense multiple access with collision detection (CSMA/CD)
Ethernet protocol that uses carrier sensing to defer transmissions when a collision is detected.
Carrier-sense multiple access with collision avoidance (CSMA/CA)
Network multiple access method in which carrier sensing is used, but nodes attempt to avoid collisions by beginning transmission only after the channel is sensed to be idle. When they do transmit, nodes transmit their packet data in its entirety.
The Protocol field in the IPv4 header
specifies the type of data encapsulated in the payload, allowing the receiving host to know how to process it
Three tier architecture
The core Server, distribution switches, and access switches which server users
Spine and leaf architechture
Two-layer architecture. Every leaf switch is connected to a spine switch in a full mesh topology. The leaf layer contains the access switches that connects to the servers and provide a connection for end users. Overcomes the limitations of three-layer hierarchical architecture