Invention is
the creation of new products and processes through the development of new knowledge or from new combinations of existing knowledge
Innovation is
the initial commercialization of an invention
; producing and marketing a new good or service or by using a new method of production
The profitability of an innovation to the innovator depends on
2. the share of that value that the innovator is able to appropriate
The term regime of appropriability is
the conditions that influence distribution of returns to innovation.
strong regime of appropriability→substantial share of value
Four factors are critical in determining the extent to which innovators are able to appropriate the value of their innovation
Several areas of intellectual property
In the absence of effective legal protection, the extent to which an innovation can be imitated by a competitor depends on
the ease with which the technology can be comprehended and replicated. This depends, first, on the extent to which the technical knowledge is codifiable.
Codifiable knowledge is
that which can be written down
Tacitness (understood without being openly expressed) and complexity do not provide lasting barriers to imitation, but they do offer the innovator
time.
Innovation creates a temporary competitive advantage that offers a window of opportunity for the innovator to build on the initial advantage.
The innovator’s lead time is
the time it will take followers to catch up.
Bringing new products & processes to market requires not just invention but also
COMPLEMENTARY RESOURCES: diverse resources & capabilities needed to finance, produce it
what are the alternative strategies to exploiting innovation
choice of strategy mode depends on 2 main sets of factors:
emerging industries are risky. there are 2 main sources of uncertainty
useful strategies for limiting risk include
a standard is
a format, an interface or a system that allows interoperability (the ability of computer systems or software to exchange and make use of information)
standards can be
PUBLIC - those that are available to all either free or for a nominal charge
and
PRIVATE - those where the technologies and designs are owned by companies or individuals
Standards emerge in markets that
are subject to network externalities.
A network externality exists whenever the value of a product to an individual customer depends on the number of other users of that product.
The classic example of network externality is the telephone.
Since there is little satisfaction to be gained from talking to oneself on the telephone, the value of a telephone to each user depends on the number of other users connected to the same telephone system.
The implication of network externalities is that
they create positive feedback. Once a technology or system gains market leadership, it attracts a growing proportion of new buyers. This process is called tipping: once a certain threshold is reached, cumulative forces become unstoppable
Creativity requires management systems that
are quite different from those appropriate for efficiency.
They desire to work in an EGALITARIAN culture characterized by:
Organizational initiatives aimed at stimulating new product development and the exploitation of new technologies include:
1.CROSS‐FUNCTIONAL PRODUCT DEVELOPMENT TEAMS have proven to be highly effective mechanisms for integrating creativity with functional effectiveness.
2.PRODUCT CHAMPIONS provide a means, first, for incorporating individual creativity
within organizational processes and, second, for linking invention to subsequent commercialization.
3.BUYING INNOVATION: Recognition that small, technology‐intensive start‐ups have advantages in the early stages of the innovation process, while large corporations have superior capabilities, has encouraged large companies to enhance their technological performance by acquiring innovation from other firms.
4.OPEN INNOVATION: The shift from vertically integrated systems of innovation where companies develop their own technologies in‐house, then exploit them internally, to more market‐based systems where companies buy in technology while also licensing out their own technologies, has given way to ideas of open innovation.
5.CORPORATE INCUBATORS are business developments established to fund and nurture new businesses, based upon technologies that have been developed internally but have limited applications within a company’s established businesses.