Relationships between motion variables (with calculus)
v = dx/dt ; a = dv/dt ; x = ∫vdt ; v = ∫adt
Rules for drag force
PROBLEM: If you know velocity according to one person what is the velocity according to another person?
V(ac) = V(ab) + V(bc)
Equations for object with constant acceleration
Vf^2-Vi^2=2a(xf-xi)
Vf=Vi+a(tf-ti)
(Vf-Vi)/(tf-ti)=a
Xf=xi+vi(tf-ti)+1/2(a(tf-ti)^2)
Change in x=(vf+vi)/2(tf-ti)
(when in more than one dimension, create another exact formula for y direction variables)
PROBLEM: Find the final velocity of objects after a totally inelastic collision.
p=mv
p total=m1v1+ m2v2 + …
vf=ptotal/(m1+m2+…)
Equations for a projectile
x(t) = xo + vxot
y(t) = yo + vyot + 1/2gt˄2
Law of static friction
Static friction opposes the direction of potential sliding. It will keep increasing until its maximum and then become kinetic friction.
(uk)(fN)≤Ffs
PROBLEM: A pulley holding up a block with multiple strands of rope
PROBLEM: Find the terminal velocity of an object
Fnet = ma = m(dv/dt)
Fnet = dv/dt = a = 0
Relationship between average motion variables (displacement, average velocity, average acceleration)
x(t)=displacememt
v(t)=veolcity
a(t)=acceleration
x’(t)=v(t)
v’(t)=a(t)
x’‘(t)=a(t)
Conservation of momentum
Momentum is maintained when there are no external forces.
Elastic collision
m1v1 Initial +m2v2Initial = m1v1 Final+m2v2 Final
Inelastic collision
m1v1 Initial +m2v2Initial = VFinal(m1+m2)
PROBLEM: Draw the forces on an object on a ramp and break the forces into components
Newton’s 1st law
The default state of objects is constant speed straight line motion.
Newton’s 2nd Law for systems
Equation: Fnet(external)= m(total)*a(com)
Newton’s 3rd Law
If object A exerts a force on object B, then object B exerts a force on object A with the same magnitude but opposite direction.
Relationship between momentum and impulse
△P = J
Change in momentum is equal to impulse.
PROBLEM: One block sliding on top of another block with friction
PROBLEM: Calculate average force given initial and final velocity of some object
PROBLEM: Find the max height a projectile reaches based on its speed
PROBLEM: Find what angle you should launch a projectile at to reach a certain max-height
y = max-height
vᵢ = initial velocity
g = 10 m/s
— — — — — — — — — — — —
0 m/s = (sin(θ)vᵢ)² - 2(10 m/s)y
(sin(θ) * vᵢ)² = 210 m/sy
sin(θ) * vᵢ = √(210 m/sy)
sin(θ) = √(210 m/sy) / vᵢ
arcsin(√(210 m/sy) / vᵢ) = θ
PROBLEM: Write the differential equation for an object that feels air resistance
Without gravity:
m * a = Fnet
Fair = bv
mdvdt=-bv
With gravity:
-Fair + mg = m * a
-Fair+mgm = a
dvdt= -Fairm + g
dvdt= -bvm + g