Problems and Programmers Card Game
Project
The Decks
Code Deck:
Document Deck:
Main Deck:
Programmers
Problems
Concepts
Player’s Actions
Choose whether to move on
Draw cards (Up to 5 in hand at a time)
Take action based on your stage
Play programmer and concept cards
Discard cards you don’t need
Requirements Stage
Design Stage
Implementation Stage
Programmer Options
Program Good Code (Cost = Complexity of your project)
Program Rush Code (Cost = Half the project’s complexity, rounding
up)
Inspect Code (Cost = 1 skill point)
Fix a Bug (Cost = 1 skill point)
Integrate
Problems: Each other player may play one problem card on you if you meet its criteria
Each turn: take all of the code cards above one of the programmers and put them in a separate column to the right of all programmers.
Product Delivery Stage