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Intro to Computer Programming
> Ch. 3.9: More Mathematical Library Functions > Flashcards
Ch. 3.9: More Mathematical Library Functions Flashcards
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Intro to Computer Programming
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Decks in class (78)
# Cards
Ch. 1: Introduction to Computers and Programming Ch. 1.1: Why Program?
3
Ch. 1.2: Computer Systems: Hardware and Software
21
Ch. 1.3: Programs and Programming Languages
13
Ch. 1.4: What is a Program Made of?
10
Ch. 1.5: Input, Processing, and Output
2
Ch. 1.6: The Programming Process
4
Ch. 1.7: Procedural and Object-Oriented Programming
2
Ch. 2: Introduction to C++ Ch. 2.1: The Parts of a C++ Program
14
Ch. 2.2: The cout Object
13
Ch. 2.3: The #include Directive
1
Ch. 2.4: Variables, Literals, and Assignment Statements
3
Ch. 2.5: Identifiers
2
Ch. 2.6: Integer Data Types
10
Ch. 2.7: The char Data Type
2
Ch. 2.8: The C++ string Class
1
Ch. 2.9: Floating-Point Data Types
3
Ch. 2.10: The bool Data Type
1
Ch. 2.11: Determining the Size of a Data Type
1
Ch. 2.12: More about Variable Assignments and Initialization
6
Ch. 2.13: Scope
1
Ch. 2.14: Arithmetic Operators
5
Ch. 2.15: Comments
1
Ch. 2.16 Named Constants
1
Ch. 2.17: Programming Style
1
Ch. 3: Expressions and Interactivity 3.1: The cin Object
3
Ch. 3.2: Mathematical Expressions
5
Ch. 3.3: When You Mix Apples and Oranges: Type Conversion
3
Ch. 3.4: Overflow and Underflow
2
Ch. 3.5: Type Casting
1
Ch. 3.6: Multiple Assignment and Combined Assignment
2
Ch. 3.7: Formatting Output
5
Ch. 3.8: Working with Characters and string Objects
3
Ch. 3.9: More Mathematical Library Functions
0
Ch. 3.10: Focus on Debugging: Hand Tracing a Program
1
Ch. 3.11 Focus on Problem Solving: A Case Study
0
Ch. 4: Making Decisions 4.1 Relational Operators
2
Ch. 4.2: The if Statement
4
Ch. 4.3: Expanding the if Statement
1
Ch. 4.4: The if/else Statement
1
Ch. 4.5: Nested if Statements
1
Ch. 4.6: The if/else if Statement
2
Ch. 4.7: Flags
1
Ch. 4.8: Logical Operators
4
Ch. 4.9: Checking Numeric Ranges with Logical Operators.
1
Ch. 4.10: Menus
1
Ch. 4.11: Focus on Software Engineering: Validating User Input
1
Ch. 4.12: Comparing Characters and Strings
1
Ch. 4.13: The Conditional Operator
1
Ch. 4.14: The switch Statement
1
Ch. 4.15: More about Blocks and Variable Scope
3
Ch. 5: Loops and Files Ch. 5.1: The Increment and Decrement Operators
4
Ch. 5.2: Introduction to Loops: The while Loop
8
Ch. 5.3: Using the while Loop for Input Validation
2
Ch. 5.4: Counters
1
Ch. 5.5: The do while Loop
2
Ch. 5.6: The for Loop
6
Ch. 5.7: Keep a Running Total
2
Ch. 5.8: Sentinels
1
Ch. 5.9: Focus on Software Engineering: Deciding Which Loop to Use
3
Ch. 5.10: Nested Loops
1
Ch. 5.11: Using Files for Data Storage
13
Ch. 5.12: Optional Topics: Breaking and Continuing a Loop
2
Ch. 6: Functions 6.1: Focus on Software Engineering: Modular Programming
3
Ch. 6.2: Defining and Calling Functions
4
Ch. 6.3: Function Prototypes
1
Ch. 6.4: Sending Data into a Function
2
Ch. 6.5: Passing Data by Value
1
Ch. 6.6: Focus on Software Engineering: Using Functions in a Menu-Driven Program
1
Ch. 6.7: The return Statement
1
Ch. 6.8: Returning a Value from a Function
2
Ch. 6.9: Returning a Boolean Value
1
Ch. 6.10: Local and Global Variables
5
Ch. 6.11: Static Local Variables
1
Ch. 6.12: Default Arguments
1
Ch. 6.13: Using Reference Variables as Parameters
1
Ch. 6.14: Overloading Functions
1
Ch. 6.15: The exit() Function
1
Ch. 6.16: Stubs and Drivers
3