Perception sources
2 sources:
Perceptual processes
Quite flexible (mirror image) Responds to a wide range of differing patterns (various distances) Overall arrangement is crucial (a line segment looking like a 3D object)
Schema
The portion of the perceptual cycle that is internal to the perceiver, modifiable by experience, and somehow specific to what is being perceived.
Perceptual cycle
12
Training
Guiding a potential user through the important conditions of an activity in some controlled manner, building schema as the user has each new experience.
Designer’s Objective
2. Provide means for quickly building perceptual skills
When are accurate perceptions most likely?
Accurate perceptions are most likely when a person encounters data, information, or conditions that are familiar and consistent with past experiences.
Intellectual Processing
Second stage in the Human Information Processing Model. Relates with decision making, problem solving, reasoning
Problem Solving
The combining of existing ideas to form a new combination of ideas
Problem
A situation for which the human does not have already a ready response
Steps for Problem Solving
Problem solving in the real world sequence
Three Mile Island
Nuclear incident
Barriers to problem solving
Rigidity, fixation, mental set, predisposition, resistance to change
Three Problem-Solving Dimensions
Problem solving techniques
Brainstorming: Criticism is ruled out; Originality is desired; The greater the number of ideas, the better
Attribute listing
Checklist: Examining a list that suggests solutions for a given problem.
Decision making
The weighing of known alternative responses in terms of their desirability and the selecting one of the alternatives.
Uncertainty adds complexity to decision making.
Four decision-making characteristics that a designer should recognize