Chapter 9: Platforms Flashcards

(22 cards)

1
Q

Platforms

A

products and services that allow for the development of integrated software/products that provide complementary value. ex. download gmail on iphone

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

If can own and control platfroms, is _____ profitable

A

extrememly

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Metcalf’s Law

A

value = users^2

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

3 primary sources of value

A

exchange, staying power, complementary benefits

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Exchange:

A

must be benefit to exchange (can enable transactions ex. EBay/transact; anything that can be digitized; one of primary sources of value

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Staying power:

A

how confident we are __ will be viable long-term; one of primary sources of value
- increasing with switching costs –> both can drive us to tolerate higher total cost of ownership

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Complementary benefits:

A

products/services that add extra value; one of primary sources of value
- ex. apple ecosystem

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

One-sided markets

A

users/participants of the same class

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Two-sided markets

A

two distinct classes of participants
- cross side exchange benefits
- more value for one side as the other side gets more participants
- sometimes is either/or but not always (ex. blue text bubble on Apple imessage)

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Networks ____ winner take all/winnder take most

A

encourage
– most of the time don’t have more than one dominant standard

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

For platforms to dominate

A

move early, subsidize adoption, viral promotion

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Subsidize adoption

A
  • cash (ex. paypal)
  • freemium (pay more for a complete version but free otherwise) (ex. Zoom)
  • PS3 (core piece sold at cost or below)
How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Viral promotion

A

social proof

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Social proof

A

human tendency that people will be influenced by what other people are doing

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Expand –> either _____ or _____

A

envelopment or conversion

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Envelopment:

A

capture other smaller markets and make part of your larger market; part of expand option

17
Q

Conversion:

A

ex. cell, mp3, gps all put itno the iphone; part of expand option

18
Q

Expand or _____

19
Q

Take advantage of distribution channels

A

ex. Apple music built into ios —> but can have antitrust issues

20
Q

Seed complementors

A

ex. Sony started buying Movie/TV studios to prepare for BlueRay

21
Q

Encourage complementary goods

A

ex. Apple giving lessons in Swift

22
Q

Backward compatibility

A

If rival, make yourself compatible
If incumbent, keep innovating but avoid Osboine effect