Medium materiality
each medium has its own technological capabilities and limitations
Technological determinism
Technology is in control
Technological momentum
Humans are in control at first, but as time goes on it becomes very hard to change
Medium theory
How people have been worried about technology and the negative effects it will have on society
Social constructionism
Humans are in control of technology
Global village
The idea that modern technologies would connect all people worldwide.
Neil Postman
“We are entertaining ourselves to death”
“It is becoming harder to discern image from reality”
What is a product company
Produce media that we read, watch, or listen to
What is a platform company
Companies that host the media, provide content to watch
What is a pipe company
Companies that do not product or use content, but specialize in making cable, dsl, and fiber optics
Owned activity
Content that is created by and official account
Organic activity
Content created by users
Conglomerate
A massive company that owns many smaller companies
Vertical integration
One product (movies, tv) wanting to be able to control every part of the process (actors, direction, music)
Horizontal integration
A product trying to integrate multiple companies to promote one another’s operation
Platform decay
At first platforms start out great, but start forgetting about the user and do it for the money, eventually degrading in quality and slowly dying out
What are some of the biggest investment companies
Blackrock, Vanguard
Companies only exist to
connect buyers and sellers to make profit
Venture funding
Very risky process, investors provide money for companies starting out in exchange for ownership (companies do not have to pay back right away)
Switching costs
Once on a platform for a long time, it may be very hard to switch off because you’ve already been on and dedicated so much to said platform (switching costs can be high or low depending on what ur switching from)
Platform decay steps
1.Prioritize the user
2.Prioritize the sellers and market
3.Abuse both the sellers and user for profit, which causes the company to slowly die out
What is the biggest advertising night in America
The Super Bowl
Product placement
A product being advertised in media, like someone mentioning mcdonalds, drinking a coke, driving a bmw, etc.
Branded entertainment
The brand is the center of the media product (The Lego Movie, The Mario Movie)