Kinematics Equation 1:
Vf=Vi+a*t
Kinematics Equation 2:
d=(1/2)(Vi+Vf)t
Kinematics Equation 3:
d=Vit+(1/2)a(t^2)
Kinematics Equation 4:
d=Vft-(1/2)a(t^2)
Kinematics Equation 5:
Vf^2=Vi^2+2a*d
Law of cosines
c^2=a^2 + b^2 -2ab*cos(C)
Law of sines
sin(A)/a = sin(B)/b = sin(C)/c
tangent=
opposite over adjacent
For any vector A, A=
A=Axi+Ayj
tan(theta)=Ay/Ax
abs(A)=sqrt(Ax^2 + Ay^2)