formal learning
the institution of school
-programs and structures regulated by governments in which the institutional environment consequently is a strong influence
third places
places where people congregate other than school or home
ex: gym, coffee shops, community spaces
informal learning spaces
learning in places outside of the institutions of school
self guided vs programming
self guided: completely unstructured, variable trajectory (ex: walking around art museum, playing at playground)
programming: pre-set outcomes (learning and otherwise), typically “fixed” time
ex: tours, workshops, scavenger hunts
why study informal learning?
History of museums
informal learning sites
- makerspaces: go and just make things
characteristics that help people learn in these spaces
sometimes helps:
things to avoid to ensure learning
overformalization
- don’t explore as much
Challenges for designing learning/ questions to address
how to assess learning in informal spaces
(no traditional tests have to be creative)
what makes it different about designing and assessing learning in informal rather than formal learning