Bottom Up Modelling
Process of creating individual components and assemblies, using appropriate constrains.
Top Down Modelling
Process of editing or building around existing components. You end up with a single CAD file rather than one for each part.
Extrude
When a 2D profile is pulled into 3D form
Subtract (cut)
Same as extrude, but this time we remove material
Revolve
Shell
Used to hollow out an object
Faces can be removed if required
Chamfer
Straight edge applied to a corner. 45 degree angle fillet
Fillet
Round edge applied to corner or edge
Array
Mirror
Duplicates and reverses existing features through line of symmetry (axis)
Purpose of a detail view?
Gives a larger view of an area of a part allowing for greater clarity in the view.
Purpose of an exploded isometric view?