phases of target aiming according to woodworth
identified 2 phases in the production of a target aiming task:
initial impulse of target aiming according to woodworth
the initial impulse (force and time) serves to move the limb (hand) towards the target
error correction phase of target aiming according to woodworth
the error correction phase guides the limb to the targe
crossman and goodeve hypothesis of target aiming
the iterative corrections hypothesis
relate crossman and goodeves iterative corrections hypo to time
speed accuracy trade off (Schmidt et al. vs Fitts et. al)
rapid discrete movements to a target
characteristics of speed-accuracy trade off (schmidt)
why would a speed accuracy trade off apply to an open loop process
impulse variability
impulse: product of force and time
- > faster movements require more forces to perform the movement
- > the action is primarily depends on the force and duration of muscle contraction (i.e. neural impulses)
- > inc impulses (forces) generates increased variability so causing the movement end point to deviate further from its intended trajectory (in other words: end point variability is attributed to impulse variability)
speed accuracy trade off violations
the speed-accuracy trade off may reverse for extremely fast movement times
example of speed accuracy trade off violation
swinging hard and fast tends to produce the best performance; specifically…
how general is a motor program according to schmit
generalized motor program (GMP) theory
characteristics of GMP
invariant and fundamental features of a GMP
Sequencing
Timing
Forces
relate muscle forces to movements at varying speeds
the forces generated by any two muscles in the production of an action tends to remain proportional when movements are produced at varying speeds
i.e. movement 1
Muscle1 - 30 N
M2 - 60
movement 2
M1 - 80N
M2 - 160N
parameters/variables of the GMP that can be changed to meet the demands of the task
steps of movement production with respect to the generalized motor program
input:output relationship in relation to GMP
the learner must lear the relationship between input and outputs
hierarchical control summary
Higher levels of control
Lower levels of control
motor learning
a relatively permanent change in behaviour as a result of practice
performance
learning
performance traits