agnosia
apperceptive agnosia
associative agnosia
steps to visual perception
the experience error
fixation-saccade cycles
We have the impression of seeing a continuous image of the world, however, our eyes follow a series of this cycle
fixation
When the gaze is directed to a specific object for a brief period of time
saccade
When the gaze moves quickly between objects
main difference between approaches to study perception
whether the goal of perception is recognition or action
computational approach
Concerned with discovering how the brain represents and interprets the distal stimulus (the external object/event in the environment that is being perceived which are located at a distance from the individual)
bottom-up processing
○ Data driven
We recognize patterns by analyzing sensory input step-by-step
top-down processing
○ Conceptually driven
○ Perception is influenced by our prior knowledge, memories and experiences
○ We use what we know about physical properties of the world to perceive 3D objects from 2D images
We use what we know about how the world is structured to perceive 3D objects from 2D images
arguments against the computational approach
§ Analyzing each feature one at a time takes a long time
§ Theories that rely on features cannot explain within category discrimination
Pattern recognition can depend on top-down/conceptually driven effects
template matching
According to template theory, we have a mental “stencil” for an array of different patterns
feature matching
○ We have a system for analyzing each distinct feature of a visual item
○ Ex. Pandemonium (Selfridge 1959)
Physiological support for feature matching comes from discovery of feature detector neurons in primary visual cortex
biederman’s recognition by components
○ Geons are view-point invariant (test objects are processed equally well after having been viewed previously in either the same/different orientation in depth during initial encoding) because they have nonaccidental properties (image properties that are invariant to changes in viewpoint)
But, recognition is impaired when we view objects from non-canonical viewpoints (not part of a set of works that we consider important/good/worth studying)
view-based recognition
○ Evidence from psychology and physiology does not support a viewpoint invariant approach to object identification
○ Humans appear to have a viewer centered bias
§ Object recognition is faster from familiar viewpoints
Cortical neurons demonstrate viewpoint specificity
gestalt approach
gestalt grouping principles
○ Identify characteristics of perception which help determine which components of a stimulus group together
○ We can use these rules to predict what will be perceived based on one law at a time - it is hard to predict the outcome of combining laws
§ Law of proximity
§ Law of similarity
Law of common region
role of experience
If things have been associated in prior viewings, they will be grouped together in the future
perception/action approach
gibson’s direct perception approach
ambient optic array
The structure imposed on light by the environment and contains all the information we need for perception
motion
○ Necessary “pick up” the required information from the optic array
○ Described by optic flow (pattern of apparent motion on the retina caused by the relative motion between an observer and the scene) in the ambient optic array
○ If there is flow in the optic array, the observer is in motion
The direction of flow indicates the direction the observer is moving