Manipulatives
Play a valuable role in effective math instruction
Pre operational stage
Manipulatives are used frequently with very young children, they NEED to see how things work and use hands on activities to learn
Beads, buttons, small objects
Variety of colors, used with young children for sorting, counting, patterns
Unfix Cubes
Snapped together or connected
Counters
2 sided circles, red and yellow, indicate positive or negative
Pattern Blocks
Teach patterns and attributes
Dominoes dice
Ability to quickly recognize how many objects are in a set without having to count
Base 10 block
Represent place value amounts in our base 10 number system
Informal
Using reading available objects
Formal
Using traditional measurement tools. Ex: paper clip, book length, rulers, stopwatch
Graphic/pictoral
Provide visual models of mathematical equations
Proportions***
Can be used to find a missing quantity in a new world problem that compares two units. One fraction is a known conversion and the other fraction is comprised of a given from the problem and what the problems asks for. An important aspect of setting up a proportion from a word problem is making usre the units for both ratios match. One technique to help make sure the problem the is set up correctly is to make a labeled box.
Steps to solve Proportional Reasoning Word Problems
Probability of 1
When graphed, every proportional relationship is a straight line that intersects the origin, because if on x value of 0 gets multiplied by K, the result will always be 0.
[X|Y
0 |0
2 |6
4 |12
6 |18
Simple event
Where one experiment happens at a time with a single outcome. An example would be flipping a coin once.
Independent
Rolling of a dice twice (one dice is rolling and then another)
Dependent
Drawing 2 marbles from a bag( when the first is kept after drawing)
Compound event
Two or more simple events are performed together so that it can show that as one event happens so does another
Simulations
Allow students to investigate probability concepts by generating large amounts of data in a short amount of time
Experimental probability
Is what actually occurs during a simulation or trial. For example, When flipping a coin a few times, more are Heads than Tails.
Theoretical Probability
Is what we expect to happen in theory.
For example =, if a coin is flipped 10 times, theoretically, one would expect to get 5 heads and 5 tails because there are two possible and equally likely outcomes for each coin flip. There’s a 50/50 chance of getting either heads or tails.
Sample space
List or set of all possible outcomes. Ex: Head/tails with dice
Geometric Probability
Offers an opportunity to use geometric shapes and their properties, especially area, to determine outcomes based on the functional relationships of areas.
The ratio of two areas, Geometric probability involves interpreting one “area of successful outcome” part of area “successful or favorable” outcome, compared with the entire area.
G.P = (Area of successful outcome/ Total area)
Probability= (Number of successful outcomes possible/ Total number of outcomes possible)
Look back at notes
Placebo ***
Something that looks like the actual treatment but is designed to have no effect on the subject