Midterm Flashcards

(34 cards)

1
Q

Counterculture

A

Cases in which one group in a society espouses rules, values, or beliefs that conflict with mainstream culture.

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2
Q

Beliefs

A

What we deem to be true.

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3
Q

Values

A

What a society holds to be desirable, good, and important.

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4
Q

Norms

A

Expectations about the appropriate thoughts, feelings, and behaviors of people in a variety of situations.

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5
Q

Folkways

A

Rules of behavior for common and routine interactions.

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6
Q

Mores

A

Widely held beliefs about what is considered moral and just behavior in society.

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7
Q

Nonmaterial culture

A

Concepts such as norms, values, beliefs, symbols, and language.

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8
Q

Material Culture

A

Consists of artifacts ranging from tools to products designed for leisure. Reflects the values and beliefs of the people who live in a culture.

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9
Q

Manifest Functions

A

Obvious and stated reasons that a social institution exists.

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10
Q

Latent Functions

A

Unintended consequences of an institution.

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11
Q

Dysfunctions

A

Unintended consequences of behavioral patterns.

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12
Q

Dramaturgy

A

Explains the interaction among small groups by looking at the social actors, the social scripts the actors follow, and the props the actors use to enhance their performances.

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13
Q

Presentation of Self

A

Efforts to shape the physical, verbal, visual, and gestural messages we give to others to achieve impression management.

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14
Q

Front Stage

A

Where an interaction takes place.

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15
Q

Symbolic Interaction

A

Social reality continuously created through social interaction.

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16
Q

Social Constructs

A

An idea, concept, or category that does not exist in nature on its own but is created, maintained, and given meaning by society.

17
Q

Structural Functionalism

A

A social system of interdependent parts.

18
Q

Conflict Theory

A

Social order characterized by competing groups and classes each pursuing their own interests.

19
Q

Participant Observations

A

Observing action and interaction while participating as part of the social context being studied.

20
Q

Ethnography

A

Research that systematically studies how groups of people live and make meaning by understanding the group from its own point of view.

21
Q

Content Analysis

A

When researchers use texts and systematically categorize elements of those texts based on a set of rules.

22
Q

Qualitative Analysis

A

Analyzing primarily on information that is not numerical, such as words or images.

23
Q

Random Sampling

A

A sample in which everyone who meets the criteria for participation in a study has an equal chance of being selected.

24
Q

Generalizability

A

Whether it is possible to assume that the patterns and relationships observed among the sample in the research study would also hold true for the broader population.

25
Reliability
The extent to which research results are consistent.
26
Validity
Whether research results accurately reflect the phenomena being studied.
27
Operationalize
Define a concept in measurable terms so that researchers can understand what is being studied.
28
Socialization
Learning through social interaction how to follow the social norms and expectations of your society.
29
Resocialization
Learning to adapt to new social norms and values.
30
Agents of socialization
People, groups, institutions, and social contexts that contribute to our socialization.
31
Role Conflict
When one’s different social roles conflict with one another.
32
Role strain
Competing demands within a particular social role and status.
33
Self/ Identity
Our own understanding of who we are is shaped by our interactions with others.
34
Cooley’s Looking Glass Self
A child’s first step in developing a sense of self is to imagine how they appear to relevant others. In the second step, the child reacts to the feedback the parents and others give about their perceptions toward the child. In the third step, the child integrates the first two into a coherent and unique sense of self.