MODULE I: Introduction to E-Commerce Flashcards

(31 cards)

1
Q

refers to the buying and selling of goods and services through electronic networks, primarily the internet

A

Electronic Commerce (E-Commerce)

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2
Q

Electronic Commerce (E-Commerce) also includes:

A
  • online marketing
  • electronic payments
  • digital customer service
  • supply chain management
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3
Q

E-commerce is not only about online shopping websites. It also includes:

A

● Online banking
● Digital subscriptions
● Online booking systems
● Electronic marketplaces
● Social media selling

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4
Q

Evolution of E-Commerce

A
  1. Early Electronic Transactions (1960s–1980s)
  2. Birth of the Internet Marketplace (1990s)
  3. Expansion and Globalization (2000s)
  4. Mobile and Social Commerce (2010s)
  5. AI, Automation, and Omnichannel Commerce (2020s–Present)
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5
Q

used to transfer documents such as invoices and purchase orders between businesses.

A

Electronic Data Interchange (EDI)

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6
Q

Smartphones transformed e-commerce into?

A

mobile commerce (m-commerce)

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6
Q

Rise of Asian e-commerce platforms like ?

A

Alibaba Group

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7
Q

Electronic Data Interchange (EDI) primary users>

A

Large corporations and banks .

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8
Q

what year? First secure online transaction

A

1994

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9
Q

allowed small businesses to build online stores easily

A

Shopify

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10
Q

Types of E-Commerce

A
  1. Business-to-Consumer (B2C)
  2. Business-to-Business (B2B)
  3. Consumer-to-Consumer (C2C)
  4. Consumer-to-Business (C2B)
  5. Government-Related Models
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11
Q

Business sells directly to consumers.

A

Business-to-Consumer (B2C)

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12
Q

Business-to-Consumer (B2C) example:

A

● Amazon
● Online clothing stores
● Food delivery apps

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13
Q

Businesses sell products/services to other businesses.

A

Business-to-Business (B2B)

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14
Q

Business-to-Business (B2B) example”

A

● Alibaba Group wholesale marketplace
● Software subscription services

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15
Q

Individuals sell to other individuals.

A

Consumer-to-Consumer (C2C)

16
Q

Consumer-to-Consumer (C2C) example

A

● eBay
● Facebook Marketplace

17
Q

Individuals offer products or services to businesses.

A

Consumer-to-Business (C2B)

18
Q

Consumer-to-Business (C2B) exampel

A

● Freelancers offering services on digital platforms
● Influencers selling marketing services

19
Q

2 Government-Related Models

A

● B2G (Business to Government)
● G2C (Government to Citizen)

20
Q

Government-Related Models example

A

● Online tax payments
● Government procurement portals

21
Q

refers to physical buying and selling of goods in brick-and-mortar stores.
.

A

Traditional Commerce

22
Q

refers to digital transactions conducted online

23
Q

Cost Structure of Traditional: Commerce

A

● Rent
● Utilities
● In-store employees

24
cost structure of E-Commerce:
● Website development ● Hosting fees ● Digital marketing ● Logistics partnerships
24
Customer Experience of Traditional Commerce:
● Physical inspection of products ● Immediate product possession
25
Customer Experience of E-Commerce:
● Product reviews ● Personalized recommendations ● Home delivery convenience
26
risk and challenges of Traditional Commerce:
● Limited foot traffic ● Geographic dependency
27
Advantages of e-commerce:
1. Global market access 2. Lower operational costs 3. Data-driven decision making 4. Scalability 5. Personalized marketing
27
Risks and Challenges E-Commerce:
● Cybersecurity threats ● Online fraud ● Logistics delays ● High digital competition
28
Disadvantages of e-commerce:
1. Security risks 2. High competition 3. Dependence on technology 4. Delivery and logistics challenges