Multisensory integration Flashcards

(26 cards)

1
Q

What is Moravec’s paradox?

A

“It is comparatively easy to make computers exhibit adult level performance on intelligence tests or playing checkers, and difficult or impossible to give them the skills of a one-year-old when it comes to perception and mobility.”
For computers:
High level cognitive reasoning- relatively easy
Low level (perception, action)- suprisingly hard

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2
Q

What is an example of Moravecs paradox?

A
  • First time a computer beat the worlds best chess player
    (‘hard’ task)
  • robots bad at walking (‘easy’ task)
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3
Q

What happend when you anesthetize the fingers?

A
  • blocks all touch sensations from the fingers
  • Does not affect motor control! (brain)
  • has an effect on lighting a match- makes her clumsy
  • we need multisensory integration- performance can be changed
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4
Q

What is multisensory perception?

A
  • integrating senses to get a coherent percept that tells us something about an object
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5
Q

What are the challenges in multisensory integration?

A
  1. How to transform representations from different senses into a common representational space? (different sensory info from different senses come in different formats)
  2. How to integrate information from different senses into a coherent percept?
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6
Q

What body parts are sensory information are located in what body part?

A
  • Vision → eye-centred/retinal
    location of visual stimulus on the retina
  • Audition → head-centred
    location of sound source with respect to the ears
  • Touch → body-centred
    location of tactile stimulus on skin
  • need to convert between these reference frames and to external space (world coordinates)
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7
Q

What is an example of reference frames? (google snake)

A

Plyer perspective: coordinates of snake in the world, top down view
Snake perspective: sees world through its eyes, can turn left or right
Problem: sensory input in player perspective, controls in snake perspective
- need to be able to convert between reference frames from ours to the snakes

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8
Q

What is a human example of coordinate transformations?

A
  • human looking down at dog, dog at centre of vision
  • head centred reference frame (dog would be at the centre of that), same with eye centrerd frame
    If dog moves to the side: dog is still at the centre of eye frame because we turn our eyes but from our head-centred reference frame.
  • Haven’t moved our head so the dog will not be at the centre of our reference frame (haven’t turned head)
  • If dog moves back to centre but we don’t move our eyes: dog is not at centre of eye reference frame but it is into the middle of the head centred reference frame
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9
Q

What do we need to know to change reference frames?

A
  • Eye-to-head: need to know orientation of eyes
  • Head-to-body: need to know orientation of head
    → Converting between reference frames requires us to know the position and orientation of body parts.
  • in other words we need a body schema
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10
Q

What is the body schema?

A

Haggard and Wolpert 2005:
‘‘a representation of the positions of body parts in space, which is updated during body movement”

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11
Q

What are 7 propterties of the body schema? (Haggard and Wolpert)

A
  1. Spatially coded: position of each body part in external space
  2. Modular: different body parts processed separately
  3. Updated with movement: automated and “always on”
  4. Adaptable: Changes when the body changes
  5. Supramodal: Combines input from multiple senses, e.g. proprioception, touch, vision, audition
  6. Coherent: Spatial continuity when resolving perceptual conflicts
  7. Interpersonal: observed actions are represented within the same body schema
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11
Q

What are the differences between body schema and body image?

A

Body schema:
- sensorimotor representation that guides action
- does not require awareness
Body image:
- how do you imagine your body
- how do you feel about your body
- conscious (mostly visual) representation.

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12
Q

What are body illusions?

A
  • can teach a lot about how the body schema work
  • body deviating from reality
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13
Q

What is the pinocchio illusion?

A

1) Vibrating the biceps will make arm feel extended (whilst holding nose)
2) If arm is extended, but we are grasping our nose:
-> nose must be really long

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14
Q

What is the rubber hand illusion?

A

Setup:
- Participant’s real hand hidden from view
- Experimenter strokes real and rubber hand simultaneously
- Participant sees and FEELS rubber hand being stroked
- Participant starts to feel as if rubber hand is real hand
-> Vision and touch: multisensory integration (seeing rubber hand and feeling on own)
(for 25% of people this doesn’t work at all- lots of differences in how people feel this)

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15
Q

Does body posture affect perception? What task can we use to test this?

A

Temporal order judgement task:
- Setup: stimulate both hands in random order
- Task: Indicate which hand was stimulated first
- Conditions: Arms uncrossed/crossed
Results:
- psychophysical curve shows when hands were uncrossed they could easily tell (if the pause was long enough), if arms were crossed marticipants often mix up which hand was stimulated, more confusion with short delays
- Therefore body schema affecting basic perception

16
Q

How does the body schema develop?

A
  • At 6 months old, the body schema starts to interfere with tactile orienting
  • crossed or uncrossed feet at 4m and 6m, at 4m theres no difference in performance at reaching towards the correct foot, at 6m they perform better if the feet are uncrossed (this is the same percent correct as at 4m) but performance is worse when feet are crossed (chance levels)
17
Q

What is the cross-modal integration task?

A
  • Participants receive a tactile stimulus and respond with the location (up or down).
  • Visual distractor (up or down) is presented nearby on the same hand or the other hand.
  • record reaction time
  • difference in effect size depending on where the distractors show up, effects RT
  • A Congruency effect exists for both hands – evidence for cross-modal integration and visual interference.
  • But: effect greater for same hand.
18
Q

Is the greater inference for congruency effect based on hand location (body schema) or visual field?

A
  • Arm-crossing
  • Changing the mapping of the body schema
  • tactile stimulus on same side of the body
  • visual stimulus on different side of body
  • Effect of visual distractor moves with the hand during arm-crossing
  • The body schema (not visual representation of external space), mediates the integration between vision and tactile stimulation.
  • Cross-modal interactions are mediated by body schema.
19
Q

What are some disorders of body schema? Autopagnosia

A
  • Inability to locate body parts
  • Loss of spatial unity of body
  • Patients can name body parts but relative order lost
  • Finger agnosia: Fused percept of fingers
20
Q

What are some disorders of body schema? Alice in Wonderland syndrome

A

Alice in Wonderland syndrome:
- Distortion in size perception
- Body parts might appear smaller (microsomatognosia) or larger than their true size (macrosomatognosia)
- Can affect whole body
- Associated with childhood and migraines

21
Q

What are some disorders of body schema? Phantom limbs

A
  • After limb loss, presence of limb is still felt
  • Can include agency over limb (movement)
  • Often associated with pain
  • Phantom limb can change size over time (e.g. shrink: telescoping)
22
Q

What is meant by peripersonal space?

A
  • The space immediately surrounding our bodies
  • Objects within peripersonal space can be grasped and manipulated immediately
  • Extent not fixed: can contract and expand
23
Q

How do neurons incorporate tools?

A
  • neurons respond when visual objects move close to hand into peripersonal space
  • response space expands during tool use
  • expansion of peripersonal space during tool use reflected in neural responses
24
How are tool use and body schema related?
- tools are incorporated into the body schema during use - Cross-modal congruency effects apply during tool use - No crossing of body parts, only tools are crossed - Same delay effects as seen during arm crossing → Tools become part of body schema
25
What do arm-crossing experiments tell us about the body schema?
That the body schema can affect perception