Network Fundamentals Flashcards

Flashcards (44 cards)

1
Q

Clients

A

Devices that users use to access the network (e.g., workstations, laptops, tablets, smart phones)

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2
Q

Servers

A

Provide resources to the network (e.g., email servers, file servers, web servers)

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3
Q

Hubs

A

Older technology for connecting devices in a local area network, but less efficient due to broadcasting limitations.

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4
Q

Switches

A

Smarter hubs that forward data only to intended recipients, enhancing security and efficient bandwidth utilization.

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5
Q

Wireless Access Points (WAPs/APs)

A

Allow wireless devices to connect to wired networks using radio frequencies.

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6
Q

Routers

A

Connect different networks and make intelligent forwarding decisions based on IP addresses

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7
Q

Firewalls

A

Security barrier between internal network and the internet. Monitors and controls traffic.

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8
Q

Load Balancers

A

devices or software that distribute network/application traffic across servers, preventing bottlenecks

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9
Q

Proxy

A

Act as intermediaries between user devices and the internet, enhancing security and privacy

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10
Q

Intrusion Detection Systems (IDS)

A

Detect unauthorized access or anomalies and alert administrators

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11
Q

Intrusion Prevention Systems (IPS)

A

Detect and take action to prevent intrusion

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12
Q

Controllers

A

Manage flow control in software-defined networking (SDN), offering flexibility and efficiency

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13
Q

Network-Attached Storage (NAS)

A

Dedicated file storage systems providing data access to authorized clients

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14
Q

Storage Area Networks (SAN)

A

High-speed networks for accessing large volumes of consolidated data storage, enhancing accessibility

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15
Q

Media

A

Physical materials used for data transmission (e.g., copper cables, fiber optic cables, wireless signals)

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16
Q

Wide Area Network (WAN) Links

A

Connect networks over large areas (e.g., between cities), essential for global connectivity

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17
Q

Client/Server Model

A

Utilizes a dedicated server for centralized access to network resources (e.g., files, scanners, printers)

Administration and backup are easier

Leading in business networks

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18
Q

Client/Server Model Pros

A

-Centralized administration
-Easier management
-Better scalability

19
Q

Client/Server Model Cons

A

-Costs more
-Requires dedicated OS
-Requires specialized skillset

20
Q

Peer-to-Peer Model

A

Direct sharing of resources among peers (e.g., laptops, desktops)

Difficult administration and backup due to dispersed files on different machines

21
Q

Peer-to-Peer Model Pros

A

-Lower cost
-No specialized infrastructure or hardware
-No dedicated resources

22
Q

Peer-to-Peer Model Cons

A

-Decentralized management
-Inefficient for large networks
-Poor scalability

23
Q

Personal Area Network (PAN)

A

Smallest type of wired or wireless network which usually covers a distance about 10 ft or less (e.g, Bluetooth, USB)

24
Q

Local Area Network (LAN)

A

Connects components in a limited distance, generally up to about 100 meters or 300 ft (e.g., office, school, home)

25
Campus Area Network (CAN)
A building-centric LAN that is spread across numerous buildings in a certain area (e.g, college campuses, military bases, business parks)
26
Metropolitan Area Network (MAN)
Connects locations that are scattered across the entire city (e.g., city departments, multiple campuses in a city) Larger than CAN, up to 25 miles
27
Wide Area Network (WAN)
Connects geographically disparate internal networks (e.g., internet, private connections between offices across the country) Can consist of Lease Lines or VPNs
28
Network Topology
Refers to the arrangement of different elements that make up a computer network (e.g., links, nodes, clients, servers)
29
Physical Topology
Used to show how the network devices and components are physically cabled and connected together (e.g, real-world layout using floorplans)
30
Logical Topology
Describes how data flows in the network Focuses on the logical connection rather than physical placement
31
Point-to-Point Topology
Simplest form of network topology that involves a direct connection between 2 devices Not scalable, but reliable for small setups
32
Ring Topology
Each device is connected to 2 other devices, forming a circular data path prevents data collisions due to unidirectional flow, but failure in 1 device can disrupt the entire network
33
Bus Topology
All network devices are connected to a central cable, called the bus or backbone Easy to install, but can fail entirely if the main cable fails
34
Star Topology
Each node connects to a central point (switch) Robust, as individual link failures don’t affect others. But if the central point fails, the entire network fails.
35
Hub-and-Spoke Topology
Variation of the star topology where the central node (hub) is connected to multiple nodes (spokes) Nodes transmit data to the hub before reaching the final destination
36
Mesh Topology
Point-to-point connections between every device, offering high redundancy Can be complex and costly due to number of cables/ports required Full mesh connections formula: x = n (n-1)/2 n= number of nodes
37
Datacenter
Any facility composed of networked computers and storage that businesses and other organizations use to organize, process, store, and disseminate large amounts of data
38
Three-Tiered Hierarchy
Core Layer: Backbone with high-capacity routers. Distribution Layer: Manages policies and routing between subnets. Access Layer: Connects endpoint devices. This structure enhances performance, management, scalability, and redundancy.
39
Collapsed Core
Network architecture where the core and distribution layers are merged into a single layer For smaller datacenters, reducing costs and latency, but may limit scalability.
40
Spine and Leaf Architecture
An alternative type of network architecture that is used specifically within datacenters Spine: Connects switches in a full mesh topology Leaf: Consists of all the access switches Focuses on communication within datacenters, particularly server farms
41
Traffic Flows
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