Physics chapter 1-3 Flashcards

(76 cards)

1
Q

What are the four basic types of motion?

A

linear, circular, projectile, and rotational.

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2
Q

What is similar between linear, circular, and projectile motion?

A

the object moving through space is called translational motion and follows a trajectory.

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3
Q

What makes rotational motion different?

A

movement, but object doesnt change position.

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4
Q

What does a swinging pendulum, a vibrating guitar string, a sound wave, and jiggling atoms in a crystal have in common?

A

each is an example of a system moving back and forth around an equilibrium position.

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5
Q

define modeling

A

stripping away the details to focu on essential features

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6
Q

define a model

A

highly simplified picture of reality, one that still captures the essence of what needs to be studied.

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7
Q

what are the two types of models?

A

descriptive - essential characteristics
explanatory - have predictive powers, test using experimental data

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8
Q

define a particle model

A

an object that can be represented as mass at a single point in space.
has no size, no shape, no distinction b/w top and bottom or b/w front and back.

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9
Q

What an example of something that cannot be modeled using the particle?

A

a rotating gear

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10
Q

What are needed to make a motion diagram?

A

objects position (where) and time (when).

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11
Q

How can you gather position measurements?

A

laying a coordinate-system grid over the motion diagram, then measure (x,y) coordinates.

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12
Q

what does “t=0” mean?

A

the origin

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13
Q

Why is negative time allowed?

A

they locate an event in space or time relative to an origin - they could represent earlier instances.

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14
Q

What is a position vector?

A

another way to locate a point, an arrow from the origin to the point given by –>r

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15
Q

define scalar

A

a single number with a unit that describes a physical qaunity it can be pos, neg, or zero.
r or A

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16
Q

define a vector

A

a qaunity having both size and direction.
has arrow on top

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17
Q

what is the size and length of a vector called?

A

magnitude

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18
Q

how to illistrate displacement?

A

draw a vector from two points given by The Greek letter delta r (with an arrow)

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19
Q

how to illistrate vector sums

A

draw an arrow to one from the origin, draw an arrow to the other, connect into a triangle

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20
Q

How to draw a motion diagram

A

When an object either starts from rest or ends at rest, the initial or final dots are as close together as you can draw the displacement vector arrow connecting them. In addition, just to be clear, you should write “Start” or “Stop” beside the initial or final dot. It is important to distinguish stopping from merely slowing down.

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21
Q

define average speed

A

the ratio of distance traveled/time interval spent traveled
ex./ speed

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22
Q

Why is displacement important?

A

a vector that tells us not only the distance traveled by a moving object, but also the direction of motion

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23
Q

define avg velocity

A

delta r arrow/delta t
. The average velocity of an object during the time interval , in which the object undergoes a displacement , is the vector (v arrow)
An object’s average velocity vector points in the same direction as the displacement vector . This is the direction of motion.

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24
Q

What is the direction of motion?

A

direction of avg velocity and displacement

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25
What is the important difference between speed and velocity in physics?
In particular, speed is simply “How fast?” whereas velocity is “How fast, and in which direction?”
26
the velocity vector...
points in the same direction as the displacement , and the length of is directly proportional to the length of displacement .
27
what does the length of a velocity vector represent?
The length of a velocity vector represents the average speed with which the object moves between the two points. Longer velocity vectors indicate faster motion.
28
what are two factors that could change velocity?
The magnitude can change, indicating a change in speed; or The direction can change, indicating that the object has changed direction.
29
define avg acceleration
(delta a arrow) = delta v arrow / delta t points in the same direction as delta v arrow Notice that the acceleration vector goes beside the middle dot, not beside the velocity vectors. This is because each acceleration vector is determined by the difference between the two velocity vectors on either side of a dot each acceleration vector is determined by the difference between the two velocity vectors on either side of a dot. The length of arrow a does not have to be the exact length of arrow v it is the direction of arrow a that is most important.
30
3 main ways to describe an objects motion
position, velocity, and acceleration (all vectors)
31
what is uniform motion?
motion with constant velocity displacements are exactly the same position-versus-time graph is a straight line.
32
Position is graphed...
on vertical axis
33
what does the average velocity represent?
the slope of the position-versus-time-graph
34
What are units for velocity?
length per time and miles per hour.
35
define an objects speed
how fast its going, independent of the direction, aka the magnitude || or abs value of the objects velocity.
36
Bob leaves home in Chicago at 9:00 a.m. and drives east at 60 mph. Susan, 400 miles to the east in Pittsburgh, leaves at the same time and travels west at 40 mph. Where will they meet for lunch?
1. solve for t1 = 400mi/60mph-(-40)mph = 4.0 hours 2. 60 mph x 4 hours = 240 miles 3. They meet 240 miles east of Chicago
37
define instantaneous velocity
speed and direction—as its velocity at a single instant of time. limit delta t --> 0 aka the derivative ds/dt
38
steeper slope
...larger magnitude of velocity
39
A particle’s position is given by the function x(t) = -t^3+3t m, where t is in s. (a)What are the particle’s position and velocity at t=2 s?
(a) -2^3 +(3)(2) = -8 + 6 = -2m velocity = -3t^2 +3 m/s at 2 s = -9
40
What is delta s?
the objects displacement/position where (Greek sigma) is the symbol for summation. delta s = lim delta t->0 sigma (vs) k delta (t) = area of small rectangle - The limit of this sum as delta t -> 0 is the total area enclosed between the t-axis and the velocity curve. This is called the “area under the curve.” (review 2.3!!!)
41
A bicyclist has a velocity of 6 m/s and a constant acceleration of 2 . What is her velocity 1 s later? 2 s later?
An acceleration of 2 means that the velocity increases by 2 m/s every 1 s. If the bicyclist’s initial velocity is 6 , then 1 s later her velocity will be 8 . After 2 s, which is 1 additional second later, it will increase by another 2 to 10 . After 3 s it will be 12 . Here a positive is causing the bicyclist to speed up.
42
A bicyclist has a velocity of and a constant acceleration of 2 . What is his velocity 1 s later? 2 s later?
If the bicyclist’s initial velocity is a negative -6m/s but the acceleration is a positive 2 m/s, then 1 s later his velocity will be -4 m/s . After 2 s it will be -2 m/s, and so on. In this case, a positive ax is causing the object to slow down (decreasing speed ). This agrees with the rule from Tactics Box 1.3: An object is slowing down if and only if and have opposite signs.
43
A rocket sled’s engines fire for 5.0 s, boosting the sled to a speed of 250 m/s. The sled then deploys a braking parachute, slowing by 3.0 m/s per second until it stops. What is the total distance traveled?
1. solve for boost-phase acceleration a0 = 250 m/s/5.0 s = 50 m/s^2 2. how far the sled travels while rocket is firing 1/2(50 m/s)(5.0s)^2 = 625 m 3. solve for displacement including breaking 625 m + (0-250 m/s)^2/(2(-3.0 m/s^2) = 11,000 m
44
Fred is driving his Volkswagen Beetle at a steady 20 m/s when he passes Betty sitting at rest in her Porsche. Betty instantly begins accelerating at 5.0 m/s^2. How far does Betty have to drive to overtake Fred?
45
define free fall
the motion of an object moving unswe the influence of gravity - only occurs in a vacuum
46
What is explained by galileo's model for motion in abstance of air resistance?
any two objects in free fall, regardless of their mass, habe the same acceleration
47
Is the value for acceleration the same for all free fall?
No, Careful measurements show that the value of varies ever so slightly at different places on the earth, due to the slightly nonspherical shape of the earth and to the fact that the earth is rotating.
48
define the free-fall acceleration
the length, or magnitude, of the aceleration vector and is represented by the symbol g (also known as the acceleration due to gravity)
49
can g be negative?
g is always positive - simply magnitude
50
global average g (free-fall acceleration)
9.80 m/s^2
51
is free fall restricted to objects that are falling?
Despite the name, free fall is not restricted to objects that are literally falling. Any object moving under the influence of gravity only, and no other forces, is in free fall. This includes objects falling straight down, objects that have been tossed or shot straight up, and projectile motion.
52
A rock is dropped from the top of a 20-m-tall building. What is its impact velocity?
Although the rock falls 20 m, it is important to notice that the displacement is -20 m (y1-y0) - then use kinematic eqaution to find the time sqrt(-2gdeltay) - determine if neg or pos > The velocity vector points down, so the sign of is negative (-20 m/s -> 40 mph)
53
how many mph are in 1 m/s?
~2
54
A springbok goes into a crouch to perform a pronk. It then extends its legs forcefully, accelerating at for 0.70 m as its legs straighten. Legs fully extended, it leaves the ground and rises into the air. How high does it go?
1. For the first part of the motion, pushing off, we know a displacement but not a time interval: v1y^2 = v0y^2 +2aoydeltay = 2(35 m/s^2)(.70 m) = 49 m^2/s^2 - take the sqaure root sqrt(49 m^2/s^2 = 7 m/s = velocity 2. make use of velocity-displacement eqaution v2y^2 = 0 = v1y^2 +2a1ydeltay = v1y^2 - 2g(y2-y1) where y2 = v1y^2/2g = (7.0 m/s)^2/2(9.80 m/s^2) = 2.5 m ~ 8 ft
55
How do we put “How high?” into symbols?
The clue is that the very top point of the trajectory is a turning point, and we’ve seen that the instantaneous velocity at a turning point is v2y =0.
56
how to represent the one-dimensional acceleration?
aS = + or - gsintheta
57
Finally, we can determine that the cart’s acceleration
ax = m/2
58
define the instantaneous acceleration (as)
the slope of the line that is tangent to the velocity-versus-time curve at time t. as = dvs/dt
59
finding velocity
vfs = vis + integral (ti,tf) as dt
60
particle with an initial velocity of 10 m/s. What is the particle’s velocity at t = 8s?
vs (8) = 10 m/s + 4m/s^2 (4s) +1/2(4 m/s^2)(4s) = 34 m/s
61
With v(max) = 15 m/s and T= 8 s realistic values for city driving, we find
amax = 2vmax/T = 2(15 m/s)/8 s = 3.75 m/s^2 xT = 1/3amaxT^2 = 1/3(3.75 m/s^2)(8.0s)^2 = 80 m
62
what is a vector?
a qaunirt with both a size (magnitude) and a direction. - include position, displacement, velocity, acceleration, force, and momentum.
63
How are vectors added?
tip to tail - order of addition does not matter
64
how to subtract vectors
turn subtraction into addition by writting A - B = A + (-B) - (-B) is the same length as B, but in the opposite direction
65
what is a unit vector?
magnitude 1 no units simply points
66
what are components of vectors?
pieces of vectors parallel to the coordinate axes - in the direction of unit vectors. We write: E = Exi + Eyj (components simplify vector math) - used
67
define scalar
described by a single number such as mass, temperature, volume, and energy m for mass, T for temperature, V for volume, E for energy
68
define magnitude
term for the length or size of vector - use absolute value sign (||) magnitude of velocity is |v| = 5 m/s which is speed. - is scalar, cannot be negative or zero
69
displacement vectors...
are straight lines, remain the same no matter the page placement
70
define the resultant vector
C = A + B where a + b are two different displacement vectors from start to end also known as net displacement - you can add vectors in any order - the length of C can be given using the Pythagorean thereom: C = sqrt(A^2+B^2)
71
how do you find the angle used to describe the direction of C (resultant vector)?
theta = arctan(B/A) = degrees
72
A bird flies 100 m due east from a tree, then 50 m northwest (that is, 45 degrees north of west). What is the bird’s net displacement?
C^2 = A^2 + B^2 - 2ABcos(45) C^2 = (100 m)^2 + (50m)^2 - 2(100m)(50m)cos(45) = 5430 m^2 C = sqrt(5430 m^2) = 74m theta = arccos[A^2+C^2-B^2/2AC] = 29 degrees C = (74 m, 29)
73
Carolyn drives her car north at 30 km/h for 1 hour, east at 60km/h for 2 hours, then north at 50 km/h for 1 hour. What is Carolyn’s net displacement?
r1 = (1hr)(30km/h, north) = (30km, north) r2 = (2hr)(60 km/h) = (120 km, east) r3 = (1hr)(50km/h, north) = (50 km, north) rnet = r1+r2+r3 rnet = sqrt((120km)^2 +(80km)^2) = 144km theta = arctan(80km/120km) = 34 degrees rnet = (144km, 34 degrees north of east)
74
define a coordinate system
A coordinate system is an artificially imposed grid that you place on a problem in order to make quantitative measurements. You are free to choose: Where to place the origin, and How to orient the axes.
75
define component vectors
define two new vectors parallel to the axes that we call the component vectors A = Ax + Ay (decomposition)
76
Seen from above, a hummingbird’s acceleration is ( 60 m/s^2, 30 degrees south of west). Find the x- and y-components of the acceleration vector .
ax = -acos(30) = -(6 m/s^2)cos(30) = -5.2 m/s^2 ay = -asin(30) = -(6 m/s^2)sin(30) = -3 m/s^2 The units of ax and ay are the same as the units of vector a. Notice that we had to insert the minus signs manually by observing that the vector points left and down.