What does “triggering a sample” mean?
– Starting playback of a sample using a key, button, or MIDI command.
How was sampling achieved before the 1980s?
– Using reel-to-reel tape loops or tape replay keyboards like the Mellotron and Chamberlin.
– Involved splicing small pieces of tape together.
What were the limitations of tape-based sampling?
– Wow and flutter (speed inconsistencies).
– Degradation and oxide wear over time.
– Hiss and poor high-frequency response.
What happens if sample rate is too low?
– High frequencies may alias, causing muffled or distorted sound.
How did early digital samplers in the late 70s/80s improve on tape sampling?
– Used digital memory instead of tape.
– Limited memory meant samples were short or had lower sample rate/bit depth.
– Reduced some tape issues but introduced digital artifacts if sample rate/bit depth were too low.
What happens if bit depth is too low (e.g., 12-bit)?
– Sample sounds grainy, hissy, or distorted due to quantisation noise.
Why did drum machines benefit from early sampling?
– Drum samples are short, mostly mono, and don’t need wide pitch shifting.
– Less affected by low bit depth/sample rate.
What were hybrid sampler/synths in the late 1980s?
– Used a sample for the attack portion of a sound, with the rest synthesised.
– Allowed realistic articulation without using lots of memory.
How did DAWs in the 2000s change sampling?
– Increased memory/storage made realistic multi-sampled instruments practical.
– Enabled software samplers and virtual instruments.
What is “one-shot” sample mode?
– Plays the full sample regardless of how long the trigger key is held.
– Can be turned off to use an envelope for dynamic volume control like a synth.
How do you avoid clicks when looping samples?
– Choose loop points at zero crossings.
– Use fades at start/end of sample.
What is trimming (or truncating) a sample?
– Removing unwanted sound from the start and end of a sample.
What is time-stretching?
– Slows down or speeds up a sample without altering pitch digitally.
– On tape, slowing also lowers pitch.
What is pitch-shifting?
– Moves the sample up or down in pitch.
– On tape, higher pitch = faster playback.
What is beat-slicing?
– Dividing a drum loop into individual hits for re-sequencing or remixing.
What is reversing a sample?
– Playing the sample backwards.
– Historically done by reversing tape; now done digitally.
What is normalising?
– Raises the loudest point of a sample to maximum level, scaling the rest proportionally.
What are stutter and gapping effects?
– Stutter: repeats small sample sections rhythmically.
– Gapping: inserts silence to create rhythmic patterns.
What is transposing?
– Changing a sample’s starting pitch/key to match other musical material.
What is keyboard mapping?
– Spreading a sample across the keyboard.
– Each group of notes = key zone, full set = key map.
What is multisampling?
– Taking samples at several notes across an instrument to avoid extreme pitch-shifting.
What is velocity layering?
– Switching between different samples depending on how hard a note is played.
What is keyboard tracking in a sampler?
– Filter cutoff increases with pitch so higher notes remain bright and not dull.
What creative impact did sampling have on music?
– Allowed musicians to reuse existing recordings.
– Gave rise to new styles: hip-hop, trip hop, mashups, and remixes.
– Led to sampler instruments (carryable sets of sounds).