Task B Flashcards

(30 cards)

1
Q

Behaviors that lead to new untrained behaviors

A

Pivotal behaviors

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2
Q

Behaviors that allow the learner to contact new reinforcers or additional parts of the environment

A

Behavior cusps

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3
Q

Anything an organism does

A

Behavior

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4
Q

A single instance of a behavior

A

Response

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5
Q

A group or set of responses that serve the same function

A

Response class

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6
Q

A change in the environment that evokes a functional reaction

A

Stimulus

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7
Q

A group or set up stimuli that share similar characteristics

A

Stimulus class

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8
Q

There are four types of stimulus class

A

Physical/formal/feature
Functional
Temporal
Arbitrary

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9
Q

Asking a client to perform a task to assess whether they can perform the task

A

Probing

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10
Q
A

Respondent conditioning

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11
Q
A

Operant conditioning

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12
Q

A stimulus presented following or response or behavior that will increase that response in the future

A

Positive reinforcement

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13
Q

A stimulus removed following a response that will increase that response in the future

A

Negative reinforcement

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14
Q

A stimulus is added, following or response that will decrease that response

A

Positive punishment

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15
Q

A stimulus removed following a response that will decrease that response

A

Negative punishment

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16
Q

If/then statement

17
Q

Produce consequences without needing another individual to change the environment

A

Automatic/sensory

18
Q

Consequences delivered through another individual

A

Socially mediated

19
Q

Primary reinforcers no learning history needed
Ex. Food, water, sleep.

A

Unconditioned reinforcement

20
Q

A neutral stimulate that becomes a reinforcer through learning
Ex. Token boards, money.

A

Conditioned reinforcement

21
Q

Reinforce her that has been impaired with another reinforcers and can be used in a variety of contexts
Ex. Social praise and attention.

A

Generalized reinforcer

22
Q

Primary punishers no history needed
Ex. Pain, excessive heat, electric shock.

A

Unconditioned punishment

23
Q

A neutral stimulate that becomes a punisher through learning
Ex. Time out, reprimands.

A

Unconditioned punishment

24
Q

A punisher that has been paired with another punishers and can be used in a variety of context

A

Generalized punisher

25
Reinforcement is provided for each occurrence or behavior
Continuous reinforcement
26
Reinforcement is provided for some occurrences of behavior
Intermittent reinforcement
27
Reinforcement at a set number of responses
Fix ratio (FR)
28
Reinforce a varying number of response responses
Variable ratio (VR)
29
Reinforce a response after a set amount of time
Fixed interval (FI)
30
Reinforce a response after a varying amount of time
Variable interval (VI)