Techno: Midterm Flashcards

(103 cards)

1
Q

is the systematic process of collecting, analyzing, and interpreting information about a market, potential customers, competitors and industry trends to reduce uncertainty in business and technology decisions.

A

Market research

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2
Q

You are building the right product
For the right customer
At the right time

A

Market research

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3
Q

Challenges in Tech Startup

A

-No real customer need
-Poor understanding of users
-Overestimating demand

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4
Q

It is the process of dividing a large market into smaller, homogeneous groups of customers with similar needs, characteristics and buying behavior.

A

Market Segmentation

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5
Q

You cannot serve everyone. ____ helps startups focus limited resources.

A

Segmentation

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6
Q

Segmentation is Important for Technopreneurs

A
  1. Tech products are often specialized
  2. Engineers tend to focus on features, not users
  3. Segmentation prevents wasting time and money
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7
Q

True

A

A product for everyone is a product for no one.

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8
Q

Types of Market Segmentation

A
  1. Demographic Segmentation
  2. Geographic Segmentation
  3. Psychographic Segmentation
  4. Behavioral Segmentation
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9
Q

Based on measurable population characteristics.
Common variables:
- Age
- Gender
- Income
- Education
- Occupation

A

Demographic Segmentation

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10
Q

Based on location.
Common Variables:
- Country
- Region
- City
- Urban vs rural
- Specific Location

A

Geographic Segmentation

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11
Q

Based on lifestyle, values, attitudes, and interests.
Common Variables:
- Personality
- Lifestyle
- Social class
- Values

A

Psychographic Segmentation

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12
Q

Based on how customers interact with a product.
Common Variables:
- Usage rate
- Brand loyalty
- Benefits sought
- User status

A

Behavioral Segmentation

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13
Q

It is the process of understanding customer problems, needs, and behaviors before building a solution. Validate assumptions before investing heavily in development.

A

Customer Discovery

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14
Q

A key concept in technopreneurship.

A

Problem-Solution Fit

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15
Q

Problem-Solution Fit

A
  • A real problem exists
  • Business recognize the problem
  • Your solution meaningfully addresses it
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16
Q

is the process of checking if a business idea will work in the real market.

A

Customer Validation

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17
Q

Entrepreneurs do this by asking important questions such as: ___? ___? And ___?

A

Customer Validation

Would you use this product? Would you pay for it? And How are you currently solving this problem?

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18
Q

It helps confirm if customers are willing to use or pay for a product, if the solution meets their needs, and if the business model is realistic.

A

Customer Validation

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19
Q

helps avoid building products that people do not need.

A

Customer Validation

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20
Q

are customers who experience the problem strongly and actively look for better solutions.

A

Early Adopters

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21
Q

They are open to using new technology and are usually the first to try new products.

A

Early Adopters

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22
Q

include freelancers who started using digital wallets early and small businesses that adopted online POS systems before large companies.

A

Examples of early adopters

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23
Q

are important because their feedback helps improve and refine the product before it is offered to the wider market.

A

Early Adopters

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24
Q

“Users will like this”

A

Assumptions

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25
Assumptions vs Facts
Assumptions (“Users will like this”) Facts (Validated customer feedback)
26
Validated customer feedback
Facts
27
Types of Competitors
1. Direct Competitors 2. Indirect Competitors 3. Substitute Competitors
27
is the process of identifying and evaluating competitors to understand their strengths, weaknesses and strategies.
Competitive Analysis
28
Offer the same solution to the same problem. Example: -Grab vs Angkas -Shopee vs Lazada
Direct Competitors
29
Offer different solutions to the same problem. Example: -Ride-hailing apps vs personal motorcycles -Online learning vs face-to-face review centers
Indirect Competitors
30
Non-digital or traditional alternatives. Example: * Excel vs accounting software * Manual logbooks vs cloud-based systems
Substitute Competitors
31
is a feature or capability that allows a business to outperform competitors.
Competitive Advantage
32
__ explains why customers should choose you.
Differentiation Strategy _Differentiation
33
Common sources of Competitive Advantage
* Lower cost * Better user experience * Unique technology * Strong brand * Network effects
34
A simple comparison table showing the ff: * Price * Features * Target users * Strengths and weaknesses
Competitive Matrix
35
Key Note:
* Competition is information, not a threat
35
Key Note:
* Customers validate ideas, not founders
36
is the complete plan of how a business creates value, delivers value and earns money from that value.
Business Model
37
explains how your idea becomes income.
Business Model
38
The benefit or improvement a customer receives from a product or service.
VALUE
39
is the answer to the question: “__” to “__.”
VALUE __Why should I care? __This is worth paying for
40
___ is NOT equal to price.
VALUE
41
Value =
what customers gain
41
Price =
what customers pay
42
If value > price greater than
customer buys
43
If value < price less than
customer rejects
44
Many tech startups fail NOT because the technology is bad but ___.
because there is no clear way to make money
45
Technology without a business model =
innovation without sustainability.
46
Example of Application with business model:
- Netflix - Uber - Facebook
47
Netflix
Subscription streaming model
48
Uber
Platform-based commission model
49
Facebook
Advertising revenue model
50
True
The technology supports the business model — not the other way around.
51
THE 9 BUILDING BLOCKS
1. Customer Segments 2. Value Proposition 3. Channels 4. Customer Relationships 5. Revenue Streams 6. Key Resources 7. Key Activities 8. Key Partners 9. Cost Structure
52
Who are your target users?
Customer Segments
53
What problem are you solving? - Good value propositions: Faster, Cheaper, More convenient, More secure, Automated
Value Proposition
54
How do you reach customers? - App Store, Website, Social media, Direct sales, Partnerships
Channels
55
How do you interact with customers? - Self-service, Chatbot, Personal technical support, Community forum, Subscription support
Customer Relationships
56
How do you make money?
Revenue Streams
57
What do you need? – Software, Servers, Developers, Patents, Data, Brand
Key Resources
58
What must you do? – Coding, System maintenance, Marketing, R&D, Customer support
Key Activities
59
Who helps you? -Cloud providers, Payment gateways, Hardware suppliers, Resellers Example: *Amazon Web Services for hosting * GCash for payment integration
Key Partners
60
What are your major expenses? - Cloud hosting, Salaries, Marketing, Equipment, Licenses
Cost Structure
61
the way your business earns money from each customer segment. One startup can have multiple revenue streams.
REVENUE STREAM
62
COMMON REVENUE MODELS IN TECH
1. Subscription Model 2. Freemium Model 3. Advertising Model 4. Transaction Fee / Commission Model 5. Licensing Model 6. Hardware + Service Model
63
Users pay monthly/yearly. Examples: Netflix and Spotify
Subscription Model
64
Basic version = Free Premium version = Paid Example: Zoom Video Communications Good for Games and Educational Application.
Freemium Model
65
Users free, Advertisers pay Example: YouTube Good for: Large user base, Social media, Content platforms
Advertising Model
66
Platform takes percentage per transaction. Example: Shopee and Grab Good for: Marketplaces, Fintech, Booking systems
Transaction Fee / Commission Model
67
Sell rights to use software or technology
Licensing Model
68
Sell device + recurring service.
Hardware + Service Model
69
CHOOSING THE RIGHT REVENUE MODEL
1. Who is willing to pay? 2. How often will they pay? 3. How much is their budget? 4. Is the solution critical or optional? 5. Is this scalable?
70
is the process of turning an idea into a working solution that customers can use. In technopreneurship, product development must be fast, customer-focused, cost-efficient, iterative.
Product Development
71
is the simplest version of a product that can be released to test if customers actually want it.
MVP Minimum Viable Product.
71
MVP
Minimum Viable Product
72
Importance of MVP
In startups : Speed > Perfection
73
Importance of MVP MVP allows you to:
*Test assumptions *Reduce risk *Save money *Validate market demand
74
Market Validation
MVP
75
Internal Testing
PROTOTYPE
76
Full Market Launch
FINAL PRODUCT
77
Famous MVP Examples
1. Dropbox started with a demo video explaining the concept before building full software. 2. Facebook initially launched only for Harvard students. They tested demand before scaling.
78
is a development approach that focuses on flexibility, teamwork, and continuous improvement.
Agile
79
Instead of building everything at once, teams work in short cycles, improve step by step, and adjust based on feedback from users.
Agile
80
It values customer input, quick testing, and the ability to adapt to change.
Agile
81
Agile began with the __ in __
__Agile Manifesto _2001
82
is widely used today because it helps teams deliver better products faster.
Agile
83
Traditional
-Long planning phase (Waterfall) -Development done once -Testing at the end -Risk of late failure
84
Short daily progress meeting
Stand-up Meeting
84
Agile
-Short cycles (sprints) -Frequent testing -Customer feedback -Continuous adjustment
85
Agile Concepts
1. Sprint 2. Backlog 3. Iteration 4. Stand-up Meeting
86
List of features/tasks to develop
Backlog
87
Short development cycle (1–4 weeks)
Sprint
87
Why __ is Important in Technopreneurship __ is important in technopreneurship because change is constant.
Agile
88
Why Agile is Important in Technopreneurship
In technology-based businesses, requirements often change, market feedback can shift the direction of a product, and new technologies continue to evolve. At the same time, user expectations keep increasing. Because of these uncertainties, startups cannot rely on rigid and long-term plans.
88
Repeated improvements
Iteration
89
is creating an early model of your product to test functionality or design.
Prototyping
90
___ allows teams to adapt quickly, improve their product step by step, and respond to real-world feedback. This flexibility helps technopreneurs reduce risk, save time, and build solutions that truly meet customer needs.
Agile
91
It helps visualize ideas, detect problems early, get feedback and improve usability.
Prototyping
92
Types of Prototypes
1. Low-Fidelity Prototype 2. High-Fidelity Prototype
93
Concept validation EX. Paper sketches, Wireframes, Simple diagrams
Low-Fidelity Prototype
94
Usability testing EX. Clickable app mockups, Functional system, Working hardware demo
High-Fidelity Prototype
95
Why Prototyping is Critical?
- Technopreneur assume users will understand their system but in reality users get confused. Goal to reveal the ff. - User Interface problems - Logic errors - Usability issues - Hardware flaws
96
Do not fall in love with building everything.
Fall in love with solving real problems, testing early and to improve continuously