What do we call a physical or cognitive property of an individual that influences functioning of technological systems as well as human-environment equilibriums?
Human Factors
The study of designing equipment and devices that fit the human body, its movements, and its cognitive abilities.
Ergonomics
Quality of an object, or an environment, that allows an individual to perform an action
Affordances
They are anything that can vary or differ.
Can be an event, situation, behavior, or individual characteristic
Variables
Goals of Science
Description
Prediction
Explanation/Understanding
What is an operational definition of a variable?
A definition of the variable in terms of the operations or techniques the researcher uses in order to measure or manipulate it
consistency of measurements
Reliability
The degree to which an experiment, a procedure, or a measurement represents what it is supposed to represent
Validity
does the measure that is employed actually measure the construct it is intended to measure?
Construct validity
can the results or the principles derived from the results can be generalized to a variety of other settings?
External validity
do the behaviors observed in the study reflect the behaviors that actually occur in a natural setting?
Ecological validity
When you want to examine a situation that cannot be replicated
Descriptive
can the relations observed can be attributed with a high degree of confidence to the variables of interest? i.e., the ability to draw conclusions about causal relationships from our data.
Internal validity
measure the strength of a relationship between two or more variables
Correlational research
observe two or more groups that are differentiated on the basis of some preexisting variable
Differential research
Test a hypothesis that makes a causal statement about the relation among variables
Compare a dependent measure at at least two levels of an independent variable
Randomly assign people to experimental conditions to make sure that the effects of many potentially confounding factors are distributed equally across conditions
Experimental
making new products
Modifying existing products
Designing environments
Safety
Develop training programs or instruction manuals
Organizational development and restructuring
Design
how easy is it to learn?
Learnability
how quickly and accurately can you do it?
Efficiency
how easy is it to remember?
Memorability
reduce the number of possible errors
Low Error Rate
increase the user’s happiness with the system
Satisfaction
The gap between the user’s goal of action and the means to execute that goal
Gulf of Execution
The degree to which the system provides representations that can be directly perceived and interpreted in terms of the expectations and intentions of the user
Gulf of Evaluation