Topic 2 - Mechanics Flashcards

(77 cards)

1
Q

State the 4 Equations of Motion.

A

v = u +at
s = (u+v)t / 2
s = ut + 1/2 at^2
v^2 = u^2 + 2as

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2
Q

Define Speed.

A

The Rate of Change of Distance.

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3
Q

State the Equation for Calculating Speed.

A

Speed = Distance/Time

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4
Q

Define Velocity.

A

The Rate of Change of Displacement.

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5
Q

State the Eqaution for Calculating Velocity.

A

v = Change in Distance/Change in Time

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6
Q

Define Acceleration.

A

The Rate of Change of Velocity.

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7
Q

State the Equation for Calculating Acceleration.

A

a = Change in Velocity/ Change in Time.

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8
Q

Define Uniform Acceleration.

A

The Acceleration of an Object is Constant.

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9
Q

State what Acceleration-Time Graphs Represent.

A

Change in Velocity over Time.

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10
Q

State what the Area under an Acceleration-Time Graph Represents.

A

Change in Velocity.

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11
Q

On an Acceleration-Time Graph, what does Positive Acceleration Represent?

A

Acceleration, Velocity is Increasing

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12
Q

On an Acceleration-Time Graph, what does Negative Acceleration Represent?

A

Deceleration, Velocity is Decreasing

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13
Q

State what a Velocity-Time Graph Represents.

A

Change in Velocity over Time.

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14
Q

State what the Gradient of a Velocity-Time Graph Represents.

A

Acceleration.

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15
Q

State what the Area under a Velocity-Time Graph Represents.

A

Displacement.

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16
Q

State what a Displacement-Time Graph Represents.

A

Change in Displacement over Time.

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17
Q

State what the Gradient of a Displacement-Time Graph Represents.

A

Velocity.

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18
Q

Define Instantaneous Velocity.

A

Velocity of an Object at a Specific Point in Time.

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19
Q

Explain how to Calculate Instantaneous Velocity.

A

Drawing a Tangent on a Displacement-Time Graph at a Specific Point in Time and Calculating the Gradient.

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20
Q

Define Average Velocity.

A

Velocity of an Object over a Specified Time Frame.

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21
Q

State the Equation for Calculating the Average Velocity.

A

v = Final Displacement/Time

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22
Q

Define Scalar Quantity.

A

A Quantity that only has Magnitude.

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23
Q

Define Vector Quantity.

A

A Quantity that has Magnitude and Direction.

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24
Q

State 4 Scalar Quantities.

A

-Distance
-Speed
-Mass
-Temeprature

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25
State 4 Vector Quantities.
-Displacement -Velocity -Acceleration -Force
26
Define Resolving a Vector.
Splitting a Vector into Horizontal and Vertical Components.
27
When Resolving Vectors, What part of the Diagram equals Magnitude?
The Resultant Vector
28
When Resolving Vectors, What part of the Diagram equals Direction?
Angle
29
When Resolving initial Velocity into Vertical Components what equation is used.
Sin(Angle) x Initial Velocity
30
When Resolving initial Velocity into Horizontal Components what equation is used.
Cos(Angle) x Initial Velocity
31
Explain how to complete a Projectile Motion Calculation for Maximum Height. (2)
-Resolve the Initial Velocity into the Vertical Component. -Calculate Distance by using: v^2=u^2 + 2as.
32
Explain how to complete a Projectile Motion Calculation for Time in the Air. (3)
-Resolve the Initial Velocity into the Vertical Component. -Calculate Time by using: v=u+at. -Multiply answer by 2 (up/down).
33
Define Free-Body Diagram.
A Diagram that shows all of the Forces acting upon an Object.
34
Define Newton's 1st Law.
An Object at a Constant Velocity will remain at a Constant Velocity unless Acted on by a Resultant Force.
35
Define Newton's 2nd Law.
Resultant Force =ma
36
Define Resultant Force.
The Sum of all Forces acting on an Object.
37
State whether a Resultant Force is Scalar or Vector Quantity.
Vector Quantity.
38
In Newton's Second Law, which Component is always kept Constant?
Mass
39
In Newton's Second Law, which Component is always in the Same Direction as the Resultant Force?
Acceleration
40
Define Terminal Velocity. (3)
-The Maximum Velocity an Object can Achieve. -Frictional and Driving Force are Balanced. -No More Acceleration Occurs.
41
Explain how a Skydiver reaches Terminal Velocity. (3)
-As they Leave the Plane, they Accelerate, beacuse of their Weight, is Greater than the Air Resistance acting on them. -As Speed Increases, so does the Magnitude of the Air Resistance Increases. -This Occurs until Weight and Air Resistance become Equal.
42
Define Gravitational Field Strength.
Force per Unit Mass exerted by a Gravitational Field on an Object.
43
State the Equation for Calculating Gravitational Field Strength.
g = F/m
44
Define Weight.
The Force of Gravity on an Object.
45
State the Equation for Calculating Weight.
W = mg
46
Define Newton's 3rd Law.
For Each Force experienced by an Object, the Object Exerts an Equal and Opposite Force.
47
A pair of Forces in Newton's 3rd Law must be what 4 things?
-Equal in Magnitude -Opposite in Direction -Acting on Different Bodies -The Same type of Force.
48
In Newton's 3rd Law, why does an Object Move when a Force is Exerted?
It has a smaller Mass.
49
State what happens to an Object in Unstable Equilibrium.
It will continue to fall away from its' Original Position.
50
Define Momentum.
The Product of an Object's Mass and Velocity.
51
State the Equation for Calculating Momentum.
p = mv
52
Define the Principle of Conservation of Momentum.
In any Collision, the total Momentum of the Colliding Bodies remains Constant providing there are no External Forces acting on the Bodies.
53
Define a Moment of a Force.
The Turning Effect about a Particular Pivot.
54
State the Equation for Calculating a Moment.
Force x Perpendicular Distance to the Line of Action of the Force from the Point.
55
Define the Principle of Moments.
For an Object to be in Equilibrium, the Sum of Anticlockwise and Clockwise Moments about a Pivot must be Equal.
56
Define Centre of Mass.
It is the Point through which the total Mass of the Object is said to Act.
57
Define Centre of Gravity.
The Point at which Gravity apears to Act.
58
State 2 things Required for an Object's Stability.
-Low Centre of Gravity -Wide Base
59
State what happens to an Object in Stable Equilibrium.
It will fall back to its' Original Position.
60
State what happens to an Object in Neutral Equilibrium.
It will remain in Equilibrium
61
Define Recoil.
Momentum is Conserved when 2 Objects Explode apart.
62
Define Work Done.
A Force applied over a Distance and it's the Energy Transferred in that Distance.
63
State the Equation for Calculating Work Done.
W = F x Change in Distance.
64
State how to Resolve a Force Horizontally.
W = Fs Cos0
65
State how to Resolve a Force Vertically.
W = Fs Sin0
66
Define Kinetic Energy. (2)
-The Energy an Object has due to its Motion. -It is the amount of Energy that would be Transferred from the Object when it Decelerates to rest.
67
State the Equation for Calculating Kinetic Energy.
Ek = 1/2 mv^2
68
Define Gravitational Potential Energy.
The Energy Gained by an Object when it is Raised by a Height in a Gravitational Field.
69
State the Equation for Calculating Gravitational Potential Energy.
Egrav = mgh
70
Define the Principle of Conservation of Energy.
States that Energy Cannot be Created or Destroyed.
71
State the Equation for Calculating the Total Energy in a Closed System.
Total Energy In = Total Energy Out.
72
Define Power.
The Rate of Energy Transfer.
73
State the 2 Equations for Calculating Power.
P = E/t P = W/t
74
Derive Watts into SI Units.
Js-1
75
State the Equation for Calculating Energy Transferred.
E = P x Change in Time.
76
Define Efficiency.
A Measure of how Efficiently a System Transfers Energy.
77
State the 2 Equations for Calculating Efficiency.
Useful Energy/Power Output Total Energy/Power Input