Untitled Deck Flashcards

(22 cards)

1
Q

Anders Solmor

A

Anders Solmor is a popular young councilor and wealthy fishing magnate whose support from dockworkers gives him major political influence, but he is secretly being manipulated as a pawn by the Scarlet Brotherhood through his trusted butler Skerrin.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Eda Oweland

A

Eda Oweland is the gruff senior councilor who leads the Traditionalists, and she wants Saltmarsh to stay focused on its fishing trade and expand its docks while resisting outside control and the dwarven mining interests.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

Gellan Primewater

A

Gellan Primewater is a dapper, generous-seeming merchant and councilor who secretly runs a smuggling cartel tied to the Sea Princes, using his wealth and reputation to shield his criminal operations.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

Eliander Fireborn

A

Eliander Fireborn is the cautious, battle-scarred captain of the town guard and a Loyalist leader whose main concern is protecting Saltmarsh from smuggling and Sea Prince influence while upholding the crown’s authority.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Manistrad Copperlocks

A

Manistrad Copperlocks is the iron-willed dwarf in charge of the royal-backed mining operation, representing Loyalist and dwarven interests on the council as she pushes for the mine’s success and Keoland’s influence.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Skerrin Wavechaser

A

Skerrin Wavechaser is Anders Solmor’s seemingly loyal, fatherly butler who is actually the Scarlet Brotherhood’s chief agent in Saltmarsh, having engineered Petra Solmor’s death and covertly orchestrating assassinations and plots from the shadows.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Captain Xendros

A

Captain Xendros is a tiefling priest-captain serving Iuz who buys vast quantities of fish from Saltmarsh and offers powerful magic items in exchange for dangerous jobs, with the threat of demonic retribution if her bargains are refused.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Ferrin Kastilar

A

Ferrin Kastilar is a quiet, somewhat melancholy halfling druid who tends the Sea Grove of Obad-Hai and works with Dreadwood elves to detect aberrations, hiring adventurers to hunt down monsters that threaten the region.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Hanna Rist

A

Hanna Rist is the warm, energetic proprietor of the Snapping Line tavern, which serves as a key social hub and rumor mill for sailors and locals, famous for its lobster heritage and notorious claw wine.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Ingo the Drover (General Illinar V)

A

Ingo the Drover is secretly General Illinar V, a disgraced former general of the Great Kingdom who now runs a hiring business in Saltmarsh while hiding from royal assassins sent to kill him.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

Jilar Kanklesten

A

Jilar Kanklesten is the snobby gnome master carpenter who runs the nail‑less carpenters’ guildhall, and she hires adventurers to retrieve rare and exotic woods from dangerous regions for her prestige projects.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Keledek the Unspoken

A

Keledek the Unspoken is the tall, foreign wizard from Ket who serves as Saltmarsh’s resident sage while quietly aiding Gellan Primewater and the smugglers in exchange for rare magical components.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Kiorna Kester

A

Kiorna Kester is the practical owner of Kester’s Leather Goods who pays high prices for intact hides from exotic monsters, turning her shop into a reliable gold outlet for successful monster hunters.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Kraddok Stonehorn

A

Kraddok Stonehorn is Eliander’s old battlefield comrade who now serves as the strict, disciplined jailer of Saltmarsh, responsible for keeping the lockup secure and enforcing the law without favoritism.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Krag

A

Krag is a gentle, scholarly half-orc who works as the town gravedigger and cemetery historian, living with Eliander and serving as a rich source of stories and history about the dead and the region’s past.

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Kreb Shenker

A

Kreb Shenker is the greedy owner of a rickety harbor tavern on stilts that serves smugglers and rough clientele, acting as Gellan Primewater’s gatekeeper for criminal deals and hired muscle.

17
Q

Lankus Kurrid

A

Lankus Kurrid is a retired Keoish army officer who runs the Wicker Goat inn, which primarily serves dwarven miners and town guards and quietly leans Loyalist without turning into a political battleground.

18
Q

Mafera

A

Mafera is the no‑nonsense master blacksmith who runs the town’s main forge on a dwarven-made anvil, supplying essential metalwork to sailors, fishers, and locals while quietly honoring Moradin at a small shrine.

19
Q

Wellgar Brinehanded

A

Wellgar Brinehanded is a one‑legged former whaler turned priest of Procan who leads the sea god’s temple and will cast powerful cleric spells, including raise dead, in exchange for recovering the remains of drowned sailors.

20
Q

Winston

A

Winston is a genial halfling shopkeeper who runs a supply store for Hool Marsh travelers, but he secretly helped rob an army payroll caravan to fund his retirement and now fears that increased law enforcement will expose him.

21
Q

Xolec

A

Xolec is a cursed vampire trapped beneath an abandoned cabin in Crabber’s Cove who knows the Scarlet Brotherhood’s full operations in Saltmarsh and will trade that knowledge for his freedom, at the cost of unleashing a powerful predator.

22
Q

Jasker

A

Jasker is Mafera’s earnest young son and journeyman blacksmith who serves as a more approachable face of the forge, quietly tending the Moradin shrine and hoping to prove himself worthy of inheriting the smithy someday.