Week 6 Flashcards

(16 cards)

1
Q

axonometric pictorial + 3 types

A

object is rotated relative to the picture plane and projected with parallel projectors
(no vanishing points)

  1. isometric
  2. dimetric
  3. trimetric
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2
Q

explain how a cube would differ amoung the 3 types of axonometric pictorials

A

for all boxes, the edge would face towards the viewer.

The following is referring to the axes placed on this top most corner:
1. trimetric: no equal angles. no equal axis scales. none of the sides will look actually square
2. dimetric: 2 equal angles, 2 equal axis scales. two of the sides will look actually square
3. isometric: 3 equal angles, 3 equal axis scales. all of the sides will look actually square

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3
Q

oblique pictorials

A

parallel projection but one face of the object is kept parallel to the picture plane; appearing as true shape and size

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4
Q

axonometric vs oblique pictorials

A

axonometric: an edge/axis will be facing the viewer
oblique: a face will be facing the viewer

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5
Q

cabinet oblique + advangtage

A

half depth: reduces depth exaggeration

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6
Q

perspective pictorials

A

projection lines converge and create vanishing points.

true measurement is not preserved

(think of drawing lines from a dot to draw cubes in art class for “perspective”)

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7
Q

2 categories of linesin isometric drawings

A
  1. isometric: lines are parallel to one of the three isometric axes
  2. nonisometric lines: lines that are not parallel to one of the three isometric axes
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8
Q

best axonometric view for hand sketching

A

iso

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9
Q

boxing in method

A
  1. draw a box using isometric axis.
  2. each face of the orthogonal view coincides with a side of the box
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10
Q

how to draw circles/ellipses in isometric view

A
  1. draw a cross that is parallel to the iso axis. this is used to find the centre of your ellipses
  2. draw a v-shape with the centre in one corner. each line goes to the intersection of the radius of the circle/positioning cross. This should be opposite to the centre of the v, to the left or right
  3. repeat, putting the centre of the v shape in the corner directly opposite of the original.
  4. use the v-shapes to draw 4 arcs. connecting from cross line to cross line
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11
Q

isometric view, hidden edges rule

A

hide unless necessary

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12
Q

should you dimension an isometric view

A

typically no. if it is, never use as scale

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13
Q

ANSI rule when dimensioning (rare) iso views

A

use unidirectional dimension text
(parallel to the bottom of the page, even if dimensions are at an angle)

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14
Q

aligned dimensioning

A

dimensioning text in line with dimension lines

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15
Q

isometric projection foreshortening percentage compared to actual + how do we deal

A

81.6%

drawings are down at a 1:1 scale, which results in a drawing that is ~22.5% larger than a true projection

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16
Q

how is a sphere affected by isometric drawing

A

its the same (a circle)