This class was created by Brainscape user Julian Lopez-Acosta. Visit their profile to learn more about the creator.

Decks in this class (18)

Topic 1: RISES Terms
Principle 11,
Principle 12,
Principle 13
5  cards
Topic 1: Decision Making / Value Equation Terms
Value equation,
Principle 21 rewards,
Principle 22 impact of ps on v
14  cards
Topic 1: Learning (DIE) Terms
Principle 31 when does learning h...,
Principle 32 when is learning les...,
Principle 33 becoming experts
3  cards
Mind Palace (AQ)
1,
2,
3
25  cards
Topic 2: Retrieval Studies
More training pairs more recall,
Difficulty of retrieval,
Feedback
6  cards
25 Most Populous Countries
1,
2,
3
26  cards
Topic 3: Interleaving Studies
Geometry,
Complex motor skills,
Children
4  cards
Bloom's Taxonomy
1 remember bottom,
2 understand,
3 apply
6  cards
Value Equation
Value equation,
Value v,
Reward r
13  cards
Topic 6: Habituation
Habituation,
Principle 1,
Principle 2
11  cards
Topic 6: Expertise
Principle 1,
Principle 2,
Principle 3
11  cards
Topic 6: Practice
Practice definition,
Weekly accumulated and complex mo...,
Deliberate practice
5  cards
Topic 4: Habits
Habit definition,
Habitual control,
Cognitive search planning and res...
14  cards
Topic 4: Goals
Goals should be,
3 functions of goals,
Uninterested math students study ...
9  cards
Topic 4: Procrastination
Procrastination happens when,
Procrastination definition,
Throughout history
8  cards
Topic 5: Classical Conditioning
Pavlov and his dogs,
Pavlov s idea,
Classical conditioning
13  cards
Topic 5: Rescorla-Wagner Model
General idea,
Rescorla wagner model,
W
14  cards
Topic 5: Temporal Difference Learning
Temporal difference learning,
Tdl model vs r w model,
Dopamine codes prediction errors
5  cards

More about
COGS 110

  • Class purpose General learning

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