A violent release of energy in the form of heat, light and a large volume of gas / pressure rupturing a confining structure.
Physical (or mechanical)
Chemical
Nuclear
A rupture of contained gas or vapour release rapidly, with NOISE and VIOLENT movement
Extremely rapid reaction of a chemical system to produce a rapid expansion of gas and heat
A sudden release of enormous quantities of heat by fission or fusion processes
A violent disruptive effect caused by an explosion. From the explosion there will be a evolution of heat and gases and a SHOCK FRONT starting from the centre
SHOCK front
POSITIVE pressure phase (compression)
NEGATIVE pressure phase (rarefaction)
Reflection?
Diffraction?
R - It bounces backs or reflects out at an angle from a boundary
- Incident wave: incoming wae - Reflected wave: wave that is bounced back
D - Breaking up or SCATTERING of a wave by an obstacle
Breaking up or scattering of a wave by an obstacle
1 . Basic Principle of a Fuel Air Explosion?
Creating an aerosol cloud of fuel air mixture
then detonated for an explosive effect
SCPMSBC Structures Concentrations of AFV and SP guns Parked aircraft Minefield clearance Ships Bunkers / trenches Concentrations of troops in the open
P(K) = P(H) x P(R) x P(L) PK = .6 X .8 X .6 PK = .288 or 29%
engaged by fire?
PEVSACx
People Vehicles Structures Equipment Aircraft Complex
designer may wish to achieve in regards to Target Analysis?
Disablement
Destruction
Neutralisation
People
Attack on Armour
Aircraft in flight
KINETIC Energy
- In the form of a solid missile (a "shot") - dissipates energy on impact - requires no triggering device to control the energy release
CHEMICAL Energy
FSH
Fast moving
Slow moving
Helicopters
KK-Kill target suffers IMMEDIATE and catastrophic disintegration
K-Kill destroyed in < 10 secs
A-Kill < 5 mins
B-Kill < 5 hours
C-Kill mission abort (mission unable to be achieved)
E-Kill target may complete the mission but will require repair before flying again.
Air frame Aircrew Fuel tanks Engines Power transmission systems Flight controls Avionics Bomb load
BFF…SkScSpC
Blast Frag Frag + blast Special Kinetic energy Discrete and Continuous rod Shaped Charges Sub-projectiles Cluster
Density
Miss Distance
Attenuation
Altitude increases / warhead increases
ABCSS Armouring Burying sensitive components Concentrating sensitive components Separating components Self-sealing fuel tanks
Increase miss distance = increase NEQ
A greater NEQ is required as the miss distance increases
Physical
Mental
High PROBABILITY of a hit
Rapid TRANSFER of energy
NO unnecessary OVERKILL