2.5 Memory models Flashcards

(31 cards)

1
Q

4 stages of the general information processing model

A

Input
Decision making
Output
Feedback

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2
Q

What is the DCR process

A

Detection- of stimuli
Comparison- to memory stores
Recognition - of relevant stimuli based on past experiences

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3
Q

6 aspects of input

A

Senses.
Receptors.
Proprioception.
Perception.
DCR process
Selective attention.

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4
Q

What are senses

A

External senses include sight and hearing.
Internal senses are collectively known as proprioception. This includes touch and kinesthesis

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5
Q

what is kinesthesis

A

your inner awareness of the position of your body

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6
Q

Baddeley and hitch working memory model

A

Central executive: control centre for working memory
Episodic buffer: Links both sub systems, creates sequences to be stored in long term memory
Phonological loop: Deals with sound
Visuospatial sketchpad: What you can see

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7
Q

What is long term memory

A

Long term memory has an unlimited capacity. It is where information such as motor
programmes and past experiences are stored until they are required by the short term /
working memory.

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8
Q

What is short term memory

A

The short-term memory has a limited capacity of 5-9 items and duration of up to 30 seconds

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9
Q

Order of whitings info processing model

A

Environment
Display
Sensory organs
Perceptual mechanism
Translatory mechanism
Effector mechanism
Muscular system output
Feedback

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10
Q

Whitings model environement

A

Everything present in the competitive situation

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11
Q

Whitings model sensory organs

A

The parts of the body which detect stimuli.

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12
Q

Whitings model display

A

The parts of the environment which the perform is aware of

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13
Q

Whitings model perceptual mechinisms

A

The stimuli are interpreted, which involves the DCR process and selective attention

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14
Q

Whitings model translatory mechanisms

A

a decision is made based on comparison of the current situation with information stored in the long-term memory

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15
Q

Whitings model effector mechanisms

A

response is programmed and sent out via neuromuscular
system

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16
Q

Whitings model Muscular system output

A

The response is performed

17
Q

Whitings model feedback

A

Information is received about the outcome of performance

18
Q

Response time

A

Reaction time plus movement time

19
Q

Reaction time

A

Time taken between a stimulus and the start of a response. Can be simple or choice reaction time

20
Q

Simple reaction time

A

The time taken to start a single response to a single stimulus

21
Q

Choic ereaction time

A

The time taken between a stimulus and an action which requires a
choice

22
Q

Movement time

A

the time from the start of the response to the end of the response

23
Q

3 factors affecting response time

A

Hick’s law.

Psychological refractory period.

Single channel hypothesis.

24
Q

Hicks law

A

The more choices there are the slower reaction time.

25
Psychological refractory period
The delay in response to the second of two closely spaced stimuli.
26
Single channel hypothesis
The brain can only deal with one piece of information at a time. When it receives several pieces in rapid succession, a ‘bottleneck’ is formed
27
Temporal anticipation
Predicting what time an action will happen
28
Spatial anticipation
Predicting where an action may occur
29
Schmidts schema theory
Recall schema: initiates action. consists of initial conditions which is information from the environement and response specifications which is what the performer needs to do Recognition schema: controls the action. involves sensory consequences which is information about hoe the movement felt and response outcomes which is information about what happened.
30
How to improve input
Selective attention
31
How to improve decision making
Chaining: Linking bits of information together so it can be stored as one item Chunking: Breaking actions into sub routines so they can be more easily recalled. Improve response time Develop Schema