3v2 Flashcards

(65 cards)

1
Q

What is a true 3v2 situation?

A

B: A temporary transition advantage where 3 offensive players attack 2 defenders before help arrives.

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2
Q

Main objective of 3v2?

A

Layup, dunk, open 3, or foul.

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3
Q

What is a failed 3v2 possession?

A

Contested jumper, turnover, or slowing down allowing defense to set.

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4
Q

Why is 3v2 powerful?

A

One defender must guard two players.

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5
Q

When should you immediately attack 3v2?

A

Only two defenders back and paint not fully protected.

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6
Q

When should you slow it down?

A

Rim protector is planted early and teammates are not spaced.

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7
Q

What creates 3v2 opportunities?

A

Steals, long rebounds, outlet passes, press breaks, broken traps.

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8
Q

Ideal ball position in 3v2?

A

Middle of the floor.

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9
Q

Where should wings run?

A

Wide lanes, outside the paint.

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10
Q

Why must wings stay wide?

A

To stretch the two defenders and create a decision.

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11
Q

What spacing mistake kills 3v2?

A

Running too close together.

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12
Q

Read order as ball handler?

A

Rim → Primary defender → Weak defender → Help arrival.

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12
Q

First question on a 3v2?

A

Who is protecting the rim?

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13
Q

If no defender stops ball?

A

Attack for layup or dunk.

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14
Q

If first defender steps up high?

A

Pass to wing immediately.

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15
Q

If back defender protects rim only?

A

Attack chest and drop pass late.

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16
Q

: If defender splits two players?

A

Attack their top foot to force commitment.

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17
Q

If back defender protects rim only?

A

Attack chest and drop pass late.

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18
Q

If weak defender sinks to tag lane runner?

A

Skip pass to opposite wing.

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19
Q

Best pass type in 3v2?

A

Quick bounce or chest pass.

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20
Q

What pass kills advantage?

A

Floating lob unless wide open.

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21
Q

When is lob correct?

A

Defender fully commits to ball.

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22
Q

When do you finish through contact?

A

When defender commits body but is late.

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23
Q

When do you avoid contact?

A

When rim protector is balanced and vertical.

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24
How can defense create 3v2?
Hard trap → steal → immediate sprint lanes.
25
How can offense create 3v2 in half court?
Quick swing + drive before defense rotates.
26
Why outlet speed matters?
Early pass creates numbers advantage.
27
Ball handler role?
Force one defender to commit.
28
Strong-side wing role?
Stay wide, ready to finish or shoot.
29
Weak-side wing role?
Maintain spacing, read split defender.
30
What must team read together?
Which defender is strongest rim protector.
31
What determines who finishes?
Defender commitment.
32
When does trailer matter?
If 3v2 becomes 3v3.
33
Defensive goal in 3v2?
Delay and force tough shot until help arrives.
34
What is defender #1 job?
Stop ball outside paint.
35
What is defender #2 job?
Protect rim and guard two players.
36
Strategy 1 — Protect Rim First?
Back defender stays at rim, on-ball stops ball.
37
Strategy 2 — Split Difference?
Defender stands between two offensive players to bait pass.
38
Strategy 3 — Early Foul?
Stop transition before shot.
39
If rim protector stays deep?
Pull-up or floater before rim.
40
If defender splits passing lane?
Hard downhill to force full commit.
41
If on-ball defender overplays?
Blow by immediately.
42
What if third defender arrives mid-play?
Flow into drag screen or early PnR.
43
Why no reset dribbling?
Defense will recover fully.
44
Over-dribbling effect?
Allows defense to load paint.
45
Passing too early effect?
Removes scoring pressure.
46
Jump passing effect?
Turnover risk increases.
47
What forces defender to choose?
Attacking inside shoulder.
48
What determines success timing?
Decision before free-throw line.
49
What creates easiest assist?
Forcing help at rim.
50
Why middle drive preferred?
Forces both defenders to react.
51
52
3v2 is about speed or control?
Controlled speed.
53
First defender’s mistake?
Stepping too high.
54
Weak defender’s mistake?
Guarding space instead of body.
55
Jump passing effect?
Turnover risk increases.
56
What forces defender to choose?
Attacking inside shoulder.
57
What determines success timing?
Decision before free-throw line.
58
What creates easiest assist?
Forcing help at rim.
59
Why middle drive preferred?
Forces both defenders to react.
60
3v2 is about speed or control?
Controlled speed.
61
First defender’s mistake?
Stepping too high.
62
Weak defender’s mistake?
Guarding space instead of body.
63
What wins 3v2?
Forcing full commitment.
64
Ultimate 3v2 principle?
Force one defender to guard two, make them commit, punish the choice immediately.