Use and Gratifications model
Zillman
McQuail
information
Personal identity
Integration and social interaction
mcquail
entertainment
Hall
Coding/Decoding model
Coding/Decoding model
Coding
decoding
different possible ways of ‘reading’ a media passage:
Dominant or hegemonic reading
The negotiated reading
The oppositional reading:
klapper
Selective Filter Model
Selective Filter Model
3 filters that the media messages have to go through to have an effect
SELECTIVE EXPOSURE
SELECTIVE PERCEPTION
Use and Gratifications model
Zillman
McQuail
Coding/Decoding model
Hall