what are the fallacies of learning
animals …
1. do not reason
2. do not act out of spite
3. do not feel guilt or remorse
4. are not jealous
5. do not get bored
define habituation
the repeat exposure to a stimulus where an animal is taught not to fear said stimulus
define spontaneous recovery
when a stimulus the animal habituated to has not been presented for a long time and upon re-presentation, animals shows reaction
define flooding
prolonged exposure to full intensity fear-evoking stimulus where the animal is prevented from leaving until relaxed
define sensitization
during flooding, stimulus is removed too early thus rewarding a fear response
define desensitization
increased intensity of stimulus in small steps
Describe classical conditioning
form associations between stimuli
describe operant conditioning
form associations between stimuli and responses
T/F: sometimes classical conditioning only takes one exposure
TRUE
positive reinforcement
Stimuli added for desired behavior
negative reinforcement
stimuli removed for desired behavior
positive punishment
stimuli added for undesired response
negative punishment
removal of stimuli for undesired response
primary reinforcer
something innately understood to animal
secondary reinforcer
has assigned meaning
define prompt
humane way to induce behavior
define fade
removing or phasing out prompt
define capturing
rewarding spontaneous behavior resembling target behavior
define shaping
reward successive approximations of the target behavior and gradually become more discriminating
define aversive conditioning
pairing a negative or unpleasant experience with a specific behavior to create an aversion to that behavior
define classical counter conditioning
situation/trigger paired frequently with reward for remaining relaxed
define operant counter conditioning
pair situation/trigger with another previously learned cue