Chapter 7: Learning Flashcards

Learning notes/flashcards. (49 cards)

1
Q

Learning

Hint - Can’t be observed

A

Lasting change caused by experience. Has to be inferred by behaviour and can’t be directly observed.

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2
Q

Non-Associative

A

Learning that does not involve forming associations between stimuli; learning occurs following repeated exposure to a single stimulus or event.

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3
Q

Associative

A

A change as a result of experience from two or more stimuli interlinked.

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4
Q

Conditioned Taste Aversion

A

Consuming something, and struggling to consume something after.

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5
Q

3 Characteristics of Non-Associative Learning: Habituation, Dishabituation, & Sensitization

A

Habituation: weakening of response to a stimulus after repeated presentation

Dishabituation: response recovery to stimulus after a change in situation

Sensitization: strong stimulus results in an exaggerated response to a subsequent presentation of a weaker stimuli

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6
Q

Associative Characteristics Learning

A

Connections are formed between two or more stimuli; most learning

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7
Q

What are the 2 Associative Characteristics of Learning?

A

Classical & Operant Conditioning

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8
Q

What is Classical Conditioning?

A

Association of neutral stimulus paired with a salient stimulus -

eventually the neutral stimulus predicts the salient stimulus.

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9
Q

Ivan Pavlov

A

Discovered classical conditioning; studied digestion; bell, food and dog salivating (repeated exposure).

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10
Q

Unconditioned Stimulus (US)

Hint - Involuntary

A

Stimulus that normally produces a measurable, involuntary response.

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11
Q

Unconditioned Response (UR)

A

An unlearned or involuntary response to an unconditioned stimulus.

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12
Q

Conditioned Stimulus (CS)

A

A previously neutral stimulus that comes to elicit a CR through association with an US.

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13
Q

Conditioned Response (CR)

A

The learned or required response to a conditioned stimulus.

Ex. Arousal on Calvin Klien (JB)

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14
Q

What are the 3 Variables to Classical Conditioning?

Hint - Responses

A

Strength - US needs to be strong to elicit a quick and regular UR.

Timing - CS must precede the US.

Frequency - Pairing needs to occur more than once.

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15
Q

Acquisition

Hint - Rapid

A

Initial learning of stimulus-response relationship; more pairings between the CS and US, the likelihood of association that’s learned.

Most rapid acquisition followed by the strongest response has a short delay between the CS and US (30s).

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16
Q

Extinction

Hint - What responses are removed?

A

Reduction of the CR after repeated presentations of the CS.

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17
Q

Spontaneous Recovery

Hint - Re-emergance

A

Re-emergence of a conditioned response some time after extinction has occurred.

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18
Q

Stimulus Generalization

A

Occurs when stimuli similar to the original conditioned stimulus trigger the same conditioned response.

Ex: New bells like the yellow one.

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19
Q

Stimulus Discrimination

A

Learning to respond only to a specific conditioned stimulus and not to other/similar stimuli.

Ex: Trained to only respond to Yellow bell only.

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20
Q

Higher-Order Conditioning

A

Previous conditioned stimulus functions as if it were an unconditioned stimulus.

Ex. Cabinet & chip bag elicits an CR.

21
Q

Operant Conditioning

Hint - Who made it? It includes punishment/reinforcement

A

Likelihood of a behaviour increasing or decreasing depends on the reinforcement or punishment that follows. Created by B.F. Skinner.

22
Q

Shaping

Hint - Slowly

A

Reinforcing behaviours that gradually accomplish a goal.

Ex. Teaching a dog how to do a new trick.

23
Q

Reinforcer

A

Increases the probability that a response will occur.

24
Q

POS Reinforcement

A

Presentation of a stimulus after a behaviour that increases the likelihood that a response will occur.

25
NEG Reinforcement | Hint - Isolation
REMOVAL of an aversive stimulus that increases the likelihood a response will reoccur. Escape & Avoidance Conditioning. | Ex. Social-anxiety; isolation
26
Primary Reinforcer
Reinforcer that has survival value for the organism.
27
Secondary Reinforcer
Neutral stimulus that has no value on its own; can become rewarding when linked with a primary reinforcer. | Ex. $10 buying cupcakes.
28
Define Punishment
Decreases the possibility that a response will occur. Punishment teaches what NOT to do (or NOT get caught). | Punishment & Reinforcement work together.
29
Positive Punishment | Hint - Adding ew POS
Unpleasant stimulus is added in an effort to decrease an undesirable behaviour. | Ex. Spanking because they didn't do chores.
30
Negative Punishment
When a pleasant stimulus is taken away in an effort to decrease an undesirable behaviour. | Ex. Taking away cupcakes because of too much TV time.
31
Primary Punisher | Hint - 'Punisher'
A punisher that is naturally painful or unpleasant to an organism.
32
Secondary Punisher | Hint - What becomes punishing?
A neutral stimulus that has no value on its own but can become punishing when linked with a primary punisher. | Ex. Speeding ticket.
33
Learned Helplessness | Hint - What are they not responding to?
Not responding to negative consequences or punishment over which you have no control.
34
Variables of Punishments: Strength, Timing, Frequency
Strength - Consequences need to be strong enough. Timing - Consequences must be followed directly after behaviour. Frequency - Consistency of consequences.
35
What are the 3 different schedules of reinforcement? | Continuous, Partial, & PREE
Continuous Reinforcement - Reinforcement for every occurrence of the behaviour. Partial Reinforcement - Occasional or intermittent reinforcement. Partial Reinforcement Extinction Effect (PREE) - More resistant to extinction. | CR - Reward after behaviour PR - Reward ocassionally PREE - Permanent
36
Interval Schedules
Time Periods | Fixed-Interval & Variable-Interval
37
Fixed-Interval Schedule
Reward delivered after specified interval of time provided a response occurs at least once. | Ex. Bi-weekly pay-check.
38
Variable-Interval Schedule
Reward delivered after a predetermined but varying interval of time provided a response occurs at least once. | Ex. Emails or pop quizzes.
39
Ratio Schedules
Work Output | Work YOU put in.
40
Fixed-Ratio Schedule
Reward is delivered after a specified number of responses has occurred. | 50 widgets after 1 hour of work.
41
Variable-Ratio Schedule | Ex. Should be a reward
Reward is delivered after a predetermined but variable number of responses has occurred. | Ex. Should be a reward, so you try really hard - TIKTOK Algorithms.
42
Spacing (distributed practice)
Usually beats cramming especially with large amounts of information. Timing matters (don’t space so far that you forget the basics).
43
Retrieval Practice | Hint - What is the benefit to studying retrieval?
Helps retention; benefits vary by domain and method—so mix it with concept mapping, examples, and feedback. | Ex. Quizzes, flashcards
44
Interleaving (mixing similar concepts/problems) | Hint - When do you use this in studying?
Improves discrimination. Use when topics are confusable.
45
Observational Learning Theory
Learning new responses by observing behaviour of a model and imitating it.
46
Implicit Learning | Hint - Unconscious LEARNING
Unconscious learning of patterns or skills through experience and repetition. | Ex. Picking up grammar rules without ever studying them directly.
47
Latent Learning | Hint - Revealing later
Knowledge gained without immediate reinforcement, revealed later when needed. | Ex. Rat learns a maze layout but only shows it once food is introduced.
48
Insight Learning
Sudden understanding or problem-solving “aha!” moment after mental restructuring. | Ex. Realizing how to reach a banana by stacking boxes, like chimpanzees.
49
Spatial Navigation
Learning how to move through an environment by forming mental “maps.” | Ex. Remembering layout of your neighbourhood without needing a GPS.