Cooperating for reward
humans have an overall preference for pro social behaviour- it is rewarded by our reward system.
Cooperating for higher decision utility
Economic theories of social preferences
- when deciding to act pro social we have the future utility in mind -
Prosocial cooperation behaviour is reactive behaviour
Axelrode ( 1984)
Says our behaviour in social situations started out being rational and changed over time becoming more pro social.
The Scientist Axelrode did run a computer program on the prisoners dilemma- after several generations in the game the behaviour changed to a prosocial one.
–> those were the three strategies that were discovered :
The downing strategy (first assumes that the other player does not respond to ones action and then updating that assumption based on the actual responses)
Tit for tat (begins with cooperation and then copies the other player´s actions)
TFT + 1 (TFT but one time more forgiving)
TFT turned out to be mathematically beneficial. It had the most offspring over the long run.
theory of reciprocity and inequity aversion
People prefer cooperation over disloyal behaviour
–> although disloyal behaviour would sometimes be better.
reciprocal fairness
Cooperation in the ultimatum game
Dictator game is also a game where two parties bargain over money with the difference that the responder is not able to reject.
Cooperation in the prisoners dilemma
two criminals of the same terror organisation are arrested and is in solitary confinement. The prisoners are not allowed to talk to one another.
f A and B each betray the other, each of them serves two years in prison
If A betrays B but B remains silent, A will be set free and B will serve three years in prison
If A remains silent but B betrays A, A will serve three years in prison and B will be set free
If A and B both remain silent, both of them will serve only one year in prison (on the lesser charge).
However this is not the case. Most people do not cooperate for the most part of the game and act in joint defection.
People cooperate when they have experience in the game.
Cooperation in the public goods game or ressource allocation task
Perspective taking as influence on cooperation
Culture as influence on cooperation
knowing that the partner will cooperate as influence on cooperation
fear and greed as influence on cooperation
thinking about the future
Values as influence on cooperation
–> this prosocial orientation is developed throughout their upbringing ( by coming from larger families ), having to share more
Communication as influence on cooperation
- communication allows even parties that do not blindly trust each other to share their interests and cooperate.
Trust as influence on cooperation
Good reputation as influence on cooperation
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Appearance as influence on cooperation
Nudging as influence on cooperation
Emotions as influence on cooperation
Punishment as influence on cooperation
Nash equilibrium
a point in a game where no member can change their strategy without loosing.