What are the different kinds of knowledge?
What are the different types of learning styles?
What are Piaget’s stages of development?
According to Piaget what are the two ways in which we learn new information?
What is Vgotskys zone of proximal development?
ZPD The zone of proximal development includes those tasks a child can perform without help from adults; up to those which can be done with help.
what is the learning cycle Gee proposes?
What are the five learning principles you should constantly ask yourself to develop effective game based learning defined by Prensky (2001)
According to Prensky (2001) what are the types of learning that GBL supports

What are the first five learning principles good games incorporate according to (Gee, 2005)
What are the second five learning principles proposed by Gee (2005)
What are the final 6 learning principles proposed by Gee (2005)?
How have skill and drill games been shown to improve learning?
Lee et al (2005)
Found that maths facts games deployed on handheld computers encouraged learnings to complete nearly 3 times the maths problems in 19 days compared to paper worksheets.
Learners also voluntarily increased the level of difficulty
(Note: Ties in with digital native idea?)
What do El-Nasr and Smith (2006) define as the constructivist approach to learning?
Approach involves two activities
What does Gee (2013) suggest humans learn
The human mind learns through well-designed experiences.
We humans are powerful pattern recognizers
A formula or word has meaning at two levels: in terms of different specific meanings in different contexts and a more general sort of meaning in terms of larger patterns.
What constitutes a well designed experience for new-comers according to Gee (2013)?
What is blooms taxonomy of learning?
According to Michael and Chen (2006) similar to play?
What model is proposed by Finneran and Zhang (2003)?
The PAT model
Stands for Person, Artifact , Task
Theorised that likelihood of flow is
dependent on the interplay between the person, the task and the artifact
What is the experiential gaming model?
Kiili (2005)

What critiques are made by Wu (2012)?
Approach involves two activities
El-Nasr and Smith (2006) define as the constructivist approach to learning
The PAT model
Stands for Person, Artifact , Task
Theorised that likelihood of flow is
dependent on the interplay between the person, the task and the artifact
model is proposed by Finneran and Zhang (2003)
critiques are made by Wu (2012)
Why is Gee (2005) so impressed with the learning potential of games?
Because good games are exceptionally good at teaching us how to play the game.
Therefore games must lead to good learning principles