What are interaction design principles for?
They provide a general guidance
e.g. Be consistent
What are guidelines, give 3 advantages and 2 disadvantages?
Specific applications of principles to particular situations, or accepted ‘rules of thumb’
e.g. Provide an escape to a known place on every screen
Advantages:
Disadvantages:
Where do principles and guidelines come from?
As design becomes more detailed, what must it add?
What types of things should you think about when designing interactions?
Identify all relationships/dependencies between activities: