Lesson 2: Understanding Projects Flashcards

(47 cards)

1
Q

A more flexible project management methodology that does not require all the project structure and schedule to be instituted at the beginning of the project.

A

Agile

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2
Q

Teaches and mentors project team members about the benefits of agile and the ceremonies involved in agile projects.

A

Agile Coach

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3
Q

Document identifying four key values and 12 principles that software developers use to guide their work.

A

Agile Manifesto

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4
Q

Guide providing tools, situational guidelines, and an understanding of the various agile approaches available to enable better results.

A

Agile Practice Guide

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5
Q

A point where the flow of work is more than the system can handle, which creates a problem in work being handled.

A

Bottleneck

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6
Q

Helps with defining a project, collecting requirements, and testing solutions, as well as completing post-project solution monitoring and impact analysis.

A

Business analyst

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7
Q

Authorizes a project’s existence. It is also the document that gives the PM authority and leadership over a project.

A

Charter

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8
Q

The output of completing a process, phase, or project consists of some unique and verifiable product, result, or capability.

A

Deliverable

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9
Q

Consists of activities and functions that assist the project in reaching its objectives.

A

Delivery performance domain

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10
Q

Associated activities and functions with the development approach, cadence, and life cycle phases of the project.

A

Development approach and life cycle performance domain

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11
Q

Oversee or supervise the workers within a department. These managers usually oversee functional areas of the company, especially in IT, sales, or operations.

A

Functional manager

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12
Q

An agile methodology in which work is created and delivered incrementally.

A

Kanban

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13
Q

An agile methodology with the goal of maximizing value while getting rid of waste.

A

Lean

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14
Q

Addresses activities and functions associated with assessing and maintaining the performance of their projects.

A

Measurement performance domain

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15
Q

The result of what occurs because of your project.

A

Outcome

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16
Q

Groups of interrelated activities that are critical to the success of a project.

A

Performance domains

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17
Q

Addresses activities and functions associated with assessing and maintaining the performance of their projects.

A

Planning performance domain

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18
Q

A group of similar programs managed together.

A

Portfolio

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19
Q

Also known as waterfall, is a sequential process in which work is organized in a sequential order and cascades from one step to the next.

20
Q

An output that is completed as part of a project.

21
Q

A member of a scrum team responsible for delivering the product to the organization.

A

Product Owner

22
Q

A group of similar projects that are coordinated and managed together.

23
Q

A temporary endeavor undertaken to create a unique project, service, or result.

24
Q

The system of techniques and principles that PMs use to manage projects from beginning to end.

A

Project management methodology

25
Oversees the project to ensure that it is completed on time and within budget, with all the deliverables finished and approved.
Project manager
26
Provides details for how the project work will be accomplished.
Project plan
27
Provides the requirements for creating a project deliverable including specific goals, tasks, and deadlines.
Project scope
28
Focuses on activities and responsibilities related to creating processes, managing resources, and fostering an environment conducive to learning are addressed.
Project work performance domain
29
Defines what is needed to complete a project.
Requirements
30
A stakeholder who contributes to the deliverable on a project.
Resource
31
Growth of a project's scope, either continuous or uncontrolled, at any time after the project begins.
Scope creep
32
An agile methodology concentrating on incremental and iterative approaches to developing software.
Scrum
33
Specific meetings taking place within each sprint.
Scrum ceremony
34
Serves as the team’s coach in scrum projects facilitating scrum events and removing impediments to getting work done.
Scrum master
35
Largely self-organizing teams of five to seven members responsible for doing the work of building a product in scrum projects.
Scrum team
36
Team leadership focusing on understanding and addressing the needs of team members to maximize team performance.
Servant leader
37
The primary project stakeholder having decision-making authority and driving the resources and support for the project.
Sponsor
38
The division of work in scrum projects into short, time-boxed groups which are often about two weeks long.
Sprints
39
Standard term used to describe anyone who is “affected by the project.”
Stakeholder
40
Deals with activities and functions associated with stakeholders.
Stakeholder performance domain
41
A unit of each task in a project estimating the level of effort.
Story points
42
Focuses on activities and functions related to people who produce project deliverables that achieve business objectives.
Team performance domain
43
Addresses risk and uncertainty related functions and activities.
Uncertainty performance domain
44
The worth, significance, or usefulness of something.
Value
45
Also known as predictive, is a sequential process in which work is organized in a sequential order and cascades from one step to the next (thus looking like a waterfall).
Waterfall
46
The project’s scope “decomposed into lower levels of detail.”
Work Breakdown Structure (WBS)
47