PRE-DESIGN (IDFX) Flashcards

(46 cards)

1
Q

Definitions

Before drawing a single line, interior designers must research, analyze, and define what success looks like. This comes prior to Schematic Design

  • Visioning
  • Pre-Design
  • Informational Heirarchy
  • Design Intent
A

Pre-Design

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2
Q

Definitions

The big idea that gives a project identity.
It’s the narrative thread that ties every decision together — from layout to lighting.

  • Visioning
  • Pre-Design
  • Design Concept
  • Design Intent
A

Design Concept

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3
Q

Definitions

Ensures that information — visual or spatial — is seen in the right order.
It controls where attention goes first and how users navigate.

  • Visioning
  • Pre-Design
  • Informational Heirarchy
  • Design Intent
A

Informational Hierarchy

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4
Q

Definitions

This is accomplished typically by meeting with stakeholders. It helps align stakeholders before design begins.

  • Visioning
  • Pre-Design
  • Informational Heirarchy
  • Design Intent
A

Visioning

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5
Q

DESIGN ELEMENTS

Adds visual interest to space.

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

E. Pattern

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6
Q

DESIGN ELEMENTS

It’s tied to visual qualities, relationship of texture with surrounding textures, viewing distance and lighting

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

C. Texture

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7
Q

DESIGN ELEMENTS

It is the relative size of something as related to another element of known size

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

D. Scale

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8
Q

DESIGN ELEMENTS

Basic Shape can be

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

B. Form

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9
Q

DESIGN ELEMENTS

Affects all other aspects of design

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

A. Light

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10
Q

DESIGN ELEMENTS

It is two-dimensional or linear

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

E. Pattern

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11
Q

DESIGN ELEMENTS

Can be used to give spaces an intimate feeling or monumental character

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

D. Scale

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12
Q

DESIGN ELEMENTS

Line: Convey directional sense

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

B. Form

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13
Q

DESIGN ELEMENTS

Correct scale is also dependent on the design intent.

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

D. Scale

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14
Q

DESIGN ELEMENTS

Volume: Can be positive or Negative space.

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

B. Form

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15
Q

DESIGN ELEMENTS

Shape: Unique characteristic of an object or space distinct from adjacent objects or spaces. Can be geometric, irregular or natural

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

B. Form

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16
Q

DESIGN ELEMENTS

Plane: Has length & Width. It’s a major factor in determining character of space

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

B. Form

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17
Q

DESIGN ELEMENTS

Points:
single point creates position in space.
two points create distance and direction

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

B. Form

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18
Q

DESIGN ELEMENTS

Changes scale of room

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

A

E. Pattern

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19
Q

DESIGN ELEMENTS

Reinforces design concept

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

20
Q

DESIGN ELEMENTS

Too much contrast causes eye fatigue
Too light is monotonous and dull

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

21
Q

DESIGN ELEMENTS

Enhances or sets mood

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

22
Q

DESIGN ELEMENTS

Affects spatial perception

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

23
Q

DESIGN ELEMENTS

Adds visual interest

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

24
Q

DESIGN ELEMENTS

De-emphasizes undesirable areas

A. Light
B. Form
C. Texture
D. Scale
E. Pattern

25
# DESIGN PRINCIPLES Radial - around central point A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
C. Balance
26
# DESIGN PRINCIPLES Symmetrical - Equal elements A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
C. Balance
27
# DESIGN PRINCIPLES Asymmetrical - no fixed rules/dynamic A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
C. Balance
28
# DESIGN PRINCIPLES Repetition of elements A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
B. Rhythm
29
# DESIGN PRINCIPLES Gradation is rhythm A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
B. Rhythm
30
# DESIGN PRINCIPLES Sets up sequence A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
B. Rhythm
31
# DESIGN PRINCIPLES Dominant and subordinant parts are emphasized by color, shape, texture, lighting, etc.. A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
F. Emphasis & Focus
32
# DESIGN PRINCIPLES Separate from rhythm and balance A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
F. Emphasis & Focus
33
# DESIGN PRINCIPLES Juxtaposition of dissimilar elements A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
A. Contrast & Variety
34
# DESIGN PRINCIPLES It is relative to other surrounding objects most made "by eye" A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
D. Scale (Proportion)
35
# DESIGN PRINCIPLES Golden Section, Fibonnacci Series and Modulor A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
D. Scale (Proportion)
36
# DESIGN PRINCIPLES Grouping same size & Scale on difference pieces A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
E. Unity and Harmony
37
# DESIGN PRINCIPLES Common Shape in varying sizes and textures A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
E. Unity and Harmony
38
# DESIGN PRINCIPLES Vibrant or saturated brand colors naturally attract attention, so consider using them sparingly to highlight important elements. A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
F. Emphasis & Focus
39
# DESIGN PRINCIPLES Should be used purposefully and sparingly to avoid overwhelming the viewer. A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
F. Emphasis & Focus
40
# DESIGN PRINCIPLES Can be achieved through careful distribution of visual weight, strategic arrangement of elements, and a sense of harmony in your overall composition A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
C. Balance
41
# DESIGN PRINCIPLES One of the most common complaints designers have about client feedback often revolves around clients who say a design needs to “pop” more A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
A. Contrast & Variety
42
# DESIGN PRINCIPLES Very important aspect of creating accessible designs A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
A. Contrast & Variety
43
# DESIGN PRINCIPLES Signals what’s important in a design and what isn’t. Larger elements are more important, smaller elements less A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
D. Scale (Proportion)
44
# DESIGN PRINCIPLES In design this creates intrigue and emphasis A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
A. Contrast & Variety
45
# DESIGN PRINCIPLES It is about controlling design elements and managing complexity so that a composition doesn’t spiral into chaos A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
E. Unity and Harmony
46
# DESIGN PRINCIPLES Designers achieve this through alignment, proportion, rhythm, and consistent use of elements like type, color, and spacing. A. Contrast & Variety B. Rhythm C. Balance D. Scale (Proportion) E. Unity and Harmony F. Emphasis & Focus
E. Unity and Harmony