Definition
Defines or states the problem before design begins.
It translates client goals, user needs, and spatial requirements into design criteria
Programming
Definition
Establish priorities, Identify problems, and determine the relationships, requirements, and functions that shape design decisions
Goals
Definition
Understanding who occupies the space and how they interact with it leads to functional, inclusive, and meaningful design. This process combines research, and observation.
Determining User Needs
Things Considered:
Verify the correct IBC classification (Business, Assembly, Residential, etc.) for code compliance.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
A. Occupancy Types
Things Considered:
Understand how furniture, equipment, and human behavior influence space requirements.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
B. Spatial Awareness
Things Considered:
Use industry standards (e.g., 150 SF/person for open office, 20 SF/person for classroom) as starting points.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
G. Typical Square Footage Allocations
Things Considered:
Include walls, mechanical shafts, and other non-usable areas when calculating total area.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
E. Gross Building Area
Things Considered:
Use IBC Table 1004.5 to determine occupant load factors for each space.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
F. Occupancy Load
Things Considered:
Which spaces must be next to or away from each other (e.g., kitchen adjacent to dining, but separated from restrooms).
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
D. Adjacencies
Things Considered:
Plan for efficient movement of people and materials, with attention to accessibility and life safety.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
C. Circulation
Things Considered:
Study psychological and physiological needs such as privacy, comfort, (heat/cold) and perception
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
L. Human Factors
Things Considered:
Compare project data (size, cost, performance) against similar facilities to identify best practices. -see Research Methods
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
I. Benchmarking
Things Considered:
Respect social norms, traditions, and values that influence spatial behavior
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
H. Cultural context
Things Considered:
Consider user profiles—age, gender, mobility, and lifestyle—to ensure accessibility and comfort.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
K. Demographics
Things Considered:
Design spaces and furniture that support human posture, reach, and usability.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
J. Ergonomics
Things Considered:
Account for acoustics, lighting, and tactile experience to enhance well-being.
A. Occupancy Types
B. Spatial Awareness
C. Circulation
D. Adjacencies
E. Gross Building Area
F. Occupancy Load
G. Typical Square Footage Allocations
H. Cultural context
I. Benchmarking
J. Ergonomics
K. Demographics
L. Human Factors
M. Sensory Considerations
M. Sensory Considerations
What can Diagrams in design help with?
Represent the space visually and dictate the design path
Which of the following is NOT a factor summarized as part of addressing human factors in design?
Physical: color theory
What is the study of the relation between human physiology and the physical environment called?
Ergonomics
Considering interviews are used during the Data Collection phase of Programming, which one of the following statements is NOT true
Interviews are a time efficient way to collect information
Interviews are NOT an efficient way to collect information as they are time consuming. They result in accurate results and uncover issues that may not have been known by the owner or designer.
Two coworkers share an office with identical desks, chairs, computers and printers but the spaces are divided by a set of lateral files. Which psychological need is this trying to satisfy?
Territoriality
This relates to the need of ownership and personalization of a given space.
The client has hired you to create a waiting area in the surgical suite. The room needs to be designed so that the family members can spend quiet time in a cozy and intimate setting while they wait for their loved ones to be out of surgery.
Which of the following components would be the MOST important when designing such space?
Scale
Scale can make a space feel intimate or grand. If the scale is too large, pattern, texture and color would not help in the feeling of intimacy and quietness. Color is a close second. Muted colors can lead to a feeling of quietness and reflection
If the goal was to add visual interest to an existing space and change the scale, which design element would you MOST likely implement?
Pattern
Pattern can be used to change the scale or add visual interest. Lighting can add visual interest but won’t contribute significantly to changing the scale of a space. Texture adds interest and is most related to lighting. The question does not ask about changing the space or designing it so Form does not apply in this case
In a building with a Dumbbell pattern layout, what elements are commonly placed at the ends?
* Common spaces
* Stairs, Entries or Exits
* Lobbies, stairs
* Entries, Elevators, Exits
Stairs, Entries or Exits
This is a very efficient layout that typically places stairwells, entries or exits at the end of the dumbbell.