AC_
Animated Character
AG_
Animated Graph
AI_
Artificial Intelligence
CA_
Character Animation
CC_
Character Customization
CL_
Client
CON_
Console
ED_
Editor
ES_
Entity System
E_
3DEngine
FG_
Flow Graph
G_
Game
I_
Input
LUA_
LUA
MFX_
Material Effects
M_
Multi threading
NET_
Network
P_
Physics
Q_
Quality
R_
Renderer
SV_
Server
SYS_
System
S_
Sound
T_
Timer