t_Debug
Timer debug
t_FixedStep
Game updated with this fixed frame time
0=off, number specifies the frame time in seconds
e.g. 0.033333(30 fps), 0.1(10 fps), 0.01(100 fps)
t_MaxStep
Game systems clamped to this frame time
t_Scale
Game time scaled by this - for variable slow motion
t_Smoothing
time smoothing
0=off, 1=on