Inductive Reasoning
Making a generalized conclusion from premises referring to particular instances
Deductive Reasoning
Drawing of conclusions from general to specific
Informal Reasoning
Everyday reasoning:
Confirmation
Attempt to find supportive or confirming evidence for one’s hypothesis
Falsification
Proposing hypotheses and then trying to falsify them by experimental testing
-> subject to confirmation bias
Positive testing
Numbers used are instances of your hypothesis
Negative testing
Numbers used do not conform to your hypothesis
-> if the set of numbers don’t work it confirms your hypothesis
Conditional Reasoning
"reasoning with if" consists of propositions if P then Q: If it is raining, Nancy gets wet -modus ponens -modus tollens
Modus ponens
if A, then B; given A we can validly infer B;
e. g. if it is raining, Nancy gets wet,
- > correct
Modus tollens
when “If A, then B” and premise: “B is false”,
conclusion: “A is false”
e. g. if it is raining, Nancy gets wet, Nancy is not wet , therefore it is not raining
- > correct
Denial of the antecedent
Invalid deductive reasoning: e.g.: if you are a ski instructor, you have a job -> you are not a ski instructor -> therefore you don't have a job false assumption of modus tollens
Affirmation of the consequent
Invalid deductive reasoning.
E.g.: if Bill Gates owns Fort Knox he is rich,
Bill Gates is rich, therefore he owns Fort Knox
-> false assumption of modus ponens
Two System Theory
System 1: pragmatic and semantic strategy,
System 2:
Inhibitory and Generatitive strategy
Pragmatic Strategy
System 1
processing problems as they would be processed informally during a conversation
-associated with numerous error
Semantic Strategy
System 1
Inhibitory Strategy
System 2
Inhibiting the impact of the pragmatic strategy and background knowledge on performance
-works well with some problems
Generative Strategy
System 2
Wason Selection Task
Often used to test deductive-reasoning -conditional rule used 4 cards lie on table, each has letter on one side and number on other, told that rule applies to all cards e.g.: R, G, 2, 7 which cards need to be turned -> R on one side means two on other side, R and 7 need to be checked -> R: modus ponens -> 7: modus tollens -> 2: affirmation of the consequent -> G: denial of the antecedent
Matching Bias
Tendency for participants to choose items matching those explicitly named in the rule (regardless of whether the matched items are correct)
e.g. on Wason Selection Task
Social Contract Theory
Proposes that problems using deontic rules leads to better performance by people since they are more similar to what people have to deal with in everyday life
-> better with deontic than indiciative rules: directs peoples attention to importance of disproving the rule rather than just finding evidence consistent with it
Deontic Rules
Rules concerned with detection of rule violation;
typically easier to understand for people because the underlying structure of the problem is easier to understand for people
-better task performance than with indicative rules
Syllogistic Reasoning
Logical argument consisting of two premises and a conclusion
Belief Bias
Error in syllogistic reasoning;
tendency to accept invalid conclusions that are believable and reject valid conclusions that seem unbelievable
Theories of Deductive Reasoning
Mental Model Theory
Dual Systems Theory