Test 1 Flashcards

(47 cards)

1
Q

Empiricism

A

knowledge best based on observation

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2
Q

Basic

A

the most fundamental, irreeductable level of an occurance

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3
Q

Cognitive science

A

the interdisciplinary approach to the study of cognition; empirical and verifiable (scientific method)

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4
Q

Automatic Processes

A

very quickly; outside of conscious awareness or control; measured in milliseconds, all processes involve an automatic part and some are fully automatic

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5
Q

Cognition

A

the collection of mental processes and activities used in percieveing, remembering, thinking, and understanding as well as the act of using those processes

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6
Q

Meta theory

A

overarching theory everyone agrees to and is guided by

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7
Q

Information processing meta theiry

A

we are information processors beacuse we takein, manipulate, and produce output; inspiried by a computer model; assumes output can be used to infer the inner workings

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8
Q

metacognition

A

the degree to which we are aware of our own thinking processes

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9
Q

Bottom-up processing

A

AKA data-driven ; input from the environment

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10
Q

Top-down Processing

A

AKA conceptual processing; prior or high level knowledge guides perception

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11
Q

Measures of cognition

A

behavior, reaction time, accuracy

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12
Q

Information Processing Approach

A

framework used to describe a structure or a specific process; ex: how we recognize a word or memory processes

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13
Q

Akron and Shiffrin Model

A

Input –> sensory storage –> ST storage (coding, rehearsal, retrieval) –> LT storage

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14
Q

Characteristics of Info Processing Approach

A

seperate stages, fixed order, serial processing, independent/discrete, non-overlapping

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15
Q

Fixed order

A

order is not flexible; it is stable

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16
Q

serial Processing

A

always same order and one at a time

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17
Q

Independent stages

A

a later stage can not influence an earlier one

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18
Q

non-overlapping stages

A

each stage must finish before the next can begin

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19
Q

Strict model for Info Processing Characteristics

A

discrete, active processing, serial, independent, primarily bottom up processing

20
Q

sensation

A

stimulation of the sense organs

21
Q

perception

A

the psychological interpretation of sensory input

22
Q

Sensory Memory

A

A brief memory store that temporarily houses raw sensory information for further processing (buffer memory )

23
Q

Sperling and Collegues

A

assessed visual memory by oresenting letters quickly then participants would report the rows; shows limitation of whole report method; so moved to partial report which empirically confirmed that there is a short duration of sensory memory

24
Q

Interference

A

memory lost due to competing information

25
Decay
information fades with time
26
Template Matching
we see something and match it to our already existing memory; implies we need a template for every single object and implies a one to one 100% match
27
Feature Matching
variations in features of objects help narrow down what the object could be; it probabilistic not always correct dependent of thresholds
28
Pandemonium (letter recognition)
"demons" shout in response to input and through the process "select the appropriate letters"; "shouting" is louder based how much overlap there is; one demon must outshout the others; limited bc it does not processes the backwards or top-down processing
29
Data Demons processing
input --> computational demons: features --> cognitive demons: letters --> decision demon (responds and matches based on best match)
30
Biederman's 1987 Feature Model
perception of objects requires identification of geons (edges and line intersections critical); tested using partial drawings
31
GEONS
solid three dimensional features you can not break down further
32
Limitations of Bierdermans 1987
lack of top-down mechanism, we can identify outlines of objects, context can influence the ease of object recognition (witnessing someone in an unfamiliar area)
33
Limited Mental Resources
"amount" of resources available for cognitive processes (conscious and automatic)
33
Mental Process
focus may be automatic or intentional
34
Stage 1 (early) Selection
physical properties are the basis of the filter; shadowing is easiest when the messages are in different voices
35
Broadbent's Processing Model
Stage 1 selection; claims unattended messages never reach awareness
36
Limitations to Broadbent's Model
the cocktail effect; this invalidates Broadbent's assumption because you are selectively letting info in
37
Ecological Validity
38
Basic Emotion
39
Stage II (late) Processing
content based filter
40
Treisman's Attenuation Model
one message reaches awareness, all messages are analyzed or monitored for meaning aka the threshold for attention, unimportant messages are attenuated (turned down),important messages might be let in; to experiment shadow 2 different messages
41
Attenuation
viewed as a mental resource rather than a filter, cognitive processes draw upon these resources and complex processes use up the resources more quickly
42
value of basic emotions
organizing framework, research agendam evolutionary insight, practical relevance
43
Characterists of emotion
emotion-specific ohysiology, automatic apprasial mechanism, universal antecedant events
44
emotion-specific physiology (emotion)
Automatic nervous system: becomes aroused in specific physiological ways (based on emotion)
45
Automatic appraisal mechanisms
A fast unconscious evaluation system that scans stimuli for emotional significance Core features: speed, automaticity, minimal input required
46
universal antecedent events
Common types of events or situations across cultures that reliably elicit emotions; not about the specifics but the general type of event