Indirect measures of perception (3)
absolute threshold = minimum detectable stimulus (50% of time detected)
difference threshold = minimum detectable change in stimulus
lower threshold –> less stimulation to perceive (more sensitive)
Weber (1830s) - Weber’s law = [min. detectable intensity change = background intensity x constant] - a linear relationship between difference threshold and intensity
Light/dark adaptation:
what is it?
evidence for it?
Hecht (1937) - adapted participants to light room then put them in the dark
- red flashes (>690nm) - sensitivity increased 100x then got no better
- violet flashes (<480nm) sensitivity increased 100x then again by 10,000x
- evidence for 2 systems:
phototopic = light-adapted - chromatic, high acuity, cones, 550nm most sensitive
scotopic = dark-adapted - achromatic, poor acuity, rods, 505nm most sensitive
How do humans perceive colour?
Dichromatic = 2 cone types, confuse frequencies that elicit equal responses in white light (mammalian) Trichromatic = 3 cone types (L/M/S)
Young (1807) - suggested colour vision is trichromatic
Brown + Wald (1966) - physiological support for trichromacy using microspectrophotometry - shining thin monochromatic beam through individual receptors + examining absorption
- peak absorptions cluster in cones as: 440nm, 545nm, 565nm
Hering (1878) - opponent process theory
De Valois et al., (1966) - physiological evidence for 4 primary colours arranged in 2 opponent pairs
L+S cones alone confuse certain wavelengths in white light - M allows to distinguish
Pattern coding = reflects relative responses of the 3 types of cone - post-receptoral coding looks at imbalance in LvM or SvL+M
Contrast perception
Photoreceptors have receptive fields - regions of VF where light stimulation makes them respond (opposite effects in peripheral vs centre) -
- ganglion cells also respond to centre vs peripheral contrast
CSA = tendency for stimulation of centre of cells’ RF to have opposite effect to that elicited by stimulation of peripheral RF
Illusions tell us about mechanisms:
Principles of neural coding (3)
Perception of orientation
Ganglion cells’ RF respond equally to edge/line of any orientation as long as centre=surround light
TOAE:
Hubel + Wiesel (1977) - V1 in macaque - hypercolumns - neighbouring regions tend to code orientations 10-15 degrees apart
Heuristics
Gestalt principles provide a nice summary of heuristic rules: proximity, similarity and common fate being characteristics by which objects are grouped together (Bruce, Green & Georgeson, 2003).
Depth:
- binocular disparity
- if binocular disparity not enough, need to look
at other heuristics e.g. lighting from above/pictorial clues (Snowden, R. Thompson, P. & Troscianko, T.,2012).
Motion:
Brightness:
Spatial frequency
SF = number of cycles per degree of a visual angle (how often sinusoidal components of a stimulus repeat per unit of distance) –> edges appear at different scales (angles, sharpness) and one index of scale is SF - luminance varying cyclically
Campbell + Robson (1968) - adapted observers to a SF
- led to decreased sensitivity in specific range of SF, not ALL –> shows there are a few different channels in visual system tuned to different SF
Blakemore + Campbell (1969) - visual cortex neurons in cat - responded optimally to sinusoidal SF gratings
De Valois et al., (1982) - macaque V1 cells tuned to variety of SF channels
Depth perception
- how do we turn 2D image –> 3D perception?
Motion perception
Simple case - Reichardt (1969) - motion in flies
Adaptation: Aristotle’s waterfall illusion
- adapted to constant movement in one direction (30s) then focus on static stimulus - looks like it’s moving the other way (adaptive independence, pattern coding)
Mechanism: Sutherland (1961)
Interocular transfer
IOT = effect of stimulus from one eye perceived in the other
Occurs in…
Examples:
- Paradiso, Shimojo, Nakayama (1989) - IOT of tilt aftereffects:
subjective contours = 92% aftereffect same in both eyes (binocular coding)
real contours = 46% aftereffect same in both eyes (substantial monocular coding)
- Nishida, Ashida, Sato (1994) - IOT motion aftereffect with flickering:
can be up to 100% in unadapted eye with flickering stimulus rather than static - seems to isolate high-level binocular mechanisms
Perceptual constancy
Perceptual constancy = vision adjusts perception according to current conditions
Size constancy - needs to adjust for distance (further = smaller retinal image)
Lightness constancy - retinal input = illumination x lightness
BUT:
Filling in
We have a blind spot (monocular) where there are no photoreceptors and yet vision fills in colour/texture information
Perceptual evidence:
Neural evidence:
The visual brain:
H+W (1962)
W-R (1979)
Other:
V2: codes visual surfaces, beyond retinal input (perceptual filling in)
V4: codes sophisticated colour responses, shows evidence for colour constancy (Zeki, 1978)
- Hadjikhani et al., 1998 –> V8 is crucial for high-level colour processing (Zeki replies –> V8 is part of V4)
V5: high-level motion processing (global motion of object)
Conscious vision
We think we consciously process visual info but we don’t - only know the product not the processes used to produce it
Change blindness = if fixated on one aspect of a scene and it changes, we don’t notice
Parallel vision –>processing information all at once
- Treisman + Gelade (1980) - visual search paradigm –>
parallel search for low level visual features (colour + orientation) - pop out, no increase in RT as set increases; high level features processes serially, conscious search - RT increases as set increases
- Ramachandran (1988) - shading cues/convexity are hard to differentiate, need to do visual search through all features