group dynamics Flashcards

(24 cards)

1
Q

four I’s to make an effective team

A

Interaction
Identical goals
Interpersonal relations
Identity

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2
Q

identical goals

A

are these tasks centred or social

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3
Q

interaction

A

each person should know their own roles and be able to link with others in the team

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4
Q

identity

A

feeling a unit because of the kit you wear

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5
Q

interpersonal relations

A

helpful if players can relate to each other

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6
Q

tuckmans model of how groups are formed

A
  1. forming
  2. storming
  3. norming
  4. performing
  5. mourning
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7
Q

forming

A

group of individuals meet at trials, pre-season training starts, start to understand goals, still polite, working independently

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8
Q

storming

A

ideas/roles are discussed and people compete for their adoption. some are discarded, cliques form, power struggles

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9
Q

norming

A

members agree rules, behaviour and methods of working together. motivation high as team as team becomes successful

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10
Q

performing

A

tournament is played - everyone attempts to fulfill their role and job, all understand their responsibilities and how they relate

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11
Q

cohesion

A

the level of attractiveness in the group and how much members exhibit a desire to achieve a common goal

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12
Q

2 types of cohesion and what they are

A

. task = how well the team works towards a common goal
. social = how much each player likes and offers support to each other

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13
Q

4 factors to consider when dealing with groups

A
  1. environmental
  2. leadership
  3. personal
  4. team factors
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14
Q

ways cohesion is lost

A
  1. lack of training time together
  2. lack of social time together to get to know each other
  3. small groups of people isolating themselves
  4. elite players being too heavily relied on
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15
Q

ways of developing cohesion

A
  1. set challenging but realistic goals
  2. set agreed norms of behaviour
  3. maintain open communication channels
  4. ensure roles are defined
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16
Q

types of cohesion in games

A

. co-action
. interaction

17
Q

co action cohesion

A

when every team member is working equally hard at the same thing at the same time

18
Q

interaction cohesion

A

players have different roles which have to integrate together effectively to lead to success

19
Q

productivity equation

A

actual productivity = potential productivity - faulty processes

20
Q

resources for potential productivity

A
  1. fitness
  2. experience
  3. technical ability
  4. mental strength
21
Q

examples of faulty processes

A

. poor communication
. poor strategical information
. co-ordination losses
. ringleman effect

22
Q

ringleman effect

A

more people in the team, lower effort

23
Q

social loafing

A

other people aren’t working hard so you don’t

24
Q

2 types of faulty processes

A

. motivation losses
. co-ordination losses