Zone
One shot:
Plays sample from start to finish when triggered
Reverse:
Plays sound backwards
Loop:
Creates looped playback
Fade in:
Smoothly increases volume at start
Fade out:
Smoothly decreases volume at end
Mapping
Pitch mapping:
Spreads sample across different keys = pitch variation
Velocity:
Triggers different samples depending on how hard a note is hit
Synth controls
Tuning:
Adjusts pitch of the sample
Filters:
Shape the tone
Voices:
Controls polyphony (how many notes can play at once)
Modulators (Envelope & LFO)
Attack
Decay
Sustain
Release