Players in the PC Industry:
New entrants: Many: thousands of manufacturers: ranging from established brands to no-name clone makers
Buyers: home, small and medium-sized businesses (SMB), corporate, education, and governments
Suppliers: companies manufacturing: memory chips, disk drives, and keyboards, microprocessors, operating systems
Substitutes: consumer electronics (CE) products: e.g. mobile and smart phones, TV set-top boxes, game consoles, iPads, tablets
Rivals: HP, Dell, Lenovo, Acer etc. Complements: Application software, Hardware
5 Forces (+complements) in the PC Industry
Bargaining power of buyers: Strong
Home consumer has many manufacturers to choose from, also some large buyers that buy in bulk (e.g. universities, govt)
Bargaining power of suppliers: Medium
Two groups: those making products with many sources e.g. keyboards (low bargaining power) and those making products with few sources e.g. microprocessors (high bargaining power)
Rivalry: High
Many competitors, average selling prices (ASPs) declined, by 2014 the average profit margin for major PC manufacturers was under 3%
Threat of new entrants: High
Low entry barriers (anyone can make a PC in its garage)
Threat of substitutes: High
The rise of smartphones and tablets replacing PCs
Complements: Yes
But software applications are moving to the smartphone and tablet markets
Conclusion from 5 Forces Analysis (PCs):
Low level of profitability for the PC industry can be expected
Comparison with Industry profitability
Apple’s Business Model:
Mainly based on the sales of tech products, both software and hardware

What, historically, have been Apple’s competitive advantages?
Why was Apple so weak in the 1990s and early 2000s?
=> Apple’s position in the Macintosh business would appear to be unsustainable, at least in the 1990s and early part of the 21st century.

Sculley, Spindler and Amelio:
(Optional)
By 1990, Apple had $1 billion in cash and was the most profitable PC company in the world
Macintosh’s loyal customers allowed Apple to sell its products at a premium price. Top-of-the-line Macs went for as much as $10,000, and gross profit hovered around an enviable 50%.
However, as IBM-compatible prices dropped, Macs appeared overpriced by comparison.
John Sculley’s strategy:
=> Strategy failed because it lacked internal consistency
=> Contradiction between releasing “hit” products, which require increased spending in R&D and marketing, and reducing cost to gain volume
Apple Ecosystem:


Steve Jobs and the Apple Turnaround:
Since the early 1990s, Apple had built Macs with an IBM CPU, called PowerPC.
In 2006, Jobs made a large investment to shift Apple from a Motorola and IBM CPU to Intel chips. By the next year, the entire Macintosh line ran on Intel.
=> Very risky, but ex post, we know that this strategy worked

The Mobile Device Industry - Porter’s Five Forces
How sustainable is Apple’s competitive position in smartphones?
Mobile phones are Apple’s new core business.
The future of Apple depends heavily on the future of iPhones. Apple’s average selling price for an iPhone is over $600, while the industry ASP is less than $300


Broader Lessons from Apple
Big difference between having a product advantage and having a competitive advantage
Companies must have a deep understanding at the driving forces within their industries
Companies have to pay careful attention to timing and windows of opportunity. Coming up with the right strategy is not enough; you also need to implement it before the window of opportunity shuts.