Memory Flashcards

(51 cards)

1
Q

Sensory memory

A

Sensory memory is the brief initial store in the multi-store model that holds sensory information (from sight, sound, etc.) for a very short duration before it is either attended to and passed into short-term memory or lost.

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2
Q

Short term memory

A

Short-term memory is a limited-capacity store in the multi-store model that holds a small amount of information for a short duration (about 18–30 seconds) before it is either forgotten or transferred to long-term memory.

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3
Q

Long term memory

A

Long-term memory is a potentially unlimited store in the multi-store model that holds information for long durations, ranging from minutes to a lifetime.

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4
Q

Unitary

A

unitary means that long-term memory is seen as a single, one-part store rather than being divided into different types or systems.

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5
Q

Iconic store

A

The visual information coming from the environment

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6
Q

Echoic store

A

Anything someone can hear from their environment

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7
Q

Haptic store

A

Anything someone can touch in their environment

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8
Q

Tachistoscope

A

A device that can flash pictorial stimuli onto a blank screen for very brief instances

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9
Q

Capacity

A

Capacity refers to the amount of information that a memory store can hold.

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10
Q

Duration

A

Duration is the length of time information can be held in a memory store before it is forgotten.

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11
Q

Encoding/coding

A

Encoding (or coding) is the process of converting information into a form that can be stored in memory.

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12
Q

Acoustically

A

Memory coded via sound

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13
Q

Semantically

A

Memory is coded via meaning

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14
Q

Maintenanace rehearsal loop

A

The maintenance rehearsal loop is the process of repeatedly rehearsing information in short-term memory to keep it there or to transfer it to long-term memory.

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15
Q

Trigrams

A

trigrams are sequences of three unrelated letters used in memory experiments to test short-term memory capacity and duration.

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16
Q

Episodic memory

A

Episodic memory is a type of long-term memory that stores personal experiences and specific events, including the context of time, place, and emotions.

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17
Q

Procedural memory

A

Procedural memory is a type of long-term memory that stores knowledge of how to perform skills and actions, often without conscious awareness.

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18
Q

Mundane realism

A

Mundane realism is the extent to which the tasks or situations in a study resemble real-life experiences.

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19
Q

Central executive

A

The central executive is the component of the working memory model that directs attention, coordinates the other slave systems, and manages cognitive tasks.

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20
Q

Episodic buffer

A

The episodic buffer is a component of the working memory model that temporarily integrates information from the central executive, the slave systems, and long-term memory into a single, coherent episode.

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21
Q

Visuospatial sketchpad

A

The visuospatial sketchpad is the part of the working memory model that stores and manipulates visual and spatial information, such as shapes, colors, and the arrangement of objects.

22
Q

Phonological loop

A

The phonological loop is the part of the working memory model that processes and temporarily stores auditory information, including speech and sounds.

23
Q

Articulatory control system

A

The articulatory control system is part of the phonological loop that silently rehearses verbal information to keep it in short-term memory.

24
Q

Phonological store

A

The phonological store is the part of the phonological loop that holds auditory information for a few seconds, often called the “inner ear.”

25
The visual cache
It stores visual data (things you can see)
26
Working memory
It is a workspace where a variety of operations (auditory & visual) can be carried out
27
The word length effect
The capacity of the phonological loop is determined by the length of time it takes to say the words, if the word is polysyllabic it’s harder to recall
28
Inner scribe
Records the arrangement of objects in the visual field
29
Interference theory
Interference theory suggests that forgetting occurs when one memory blocks or disrupts the recall of another, especially when the memories are similar.
30
Retrieval failure
Retrieval failure occurs when information is stored in long-term memory but cannot be accessed due to the absence of appropriate cues.
31
Proactive interference
When old information stops the recall of new information
32
Retroactive interference
When new information hinders your recall of old information
33
Context dependant forgetting
Context-dependent forgetting occurs when information cannot be recalled because the external environment or context during retrieval is different from when the memory was encoded.
34
State dependant forgetting
State-dependent forgetting occurs when information cannot be recalled because a person’s internal state (e.g., mood, level of intoxication) at retrieval differs from when the memory was encoded.
35
Encoding specificity principle
It states that recall worsens if different cues are present during recall and during the original learning
36
Cues
Cues are stimuli or triggers that help a person access and retrieve information from memory.
37
Mental reinforcement in context
Mental reinforcement in context is using cues related to the original learning situation to help recall information.
38
Repression
Repression is an unconscious defense mechanism where distressing or traumatic memories are pushed out of conscious awareness to reduce anxiety.
39
Schema
Mental representation of the world which help us to not get overwhelmed by our surroundings
40
Reconstructive memory
Change the narrative of an event
41
False memory
When you remember something that never happened
42
Post event discussion
The original memory of an event might be distorted through discussion of this event with other people (conformity effect). It can also be distorted by repeated interview
43
Memory conformity
People being influenced by another person’s report. This results in the individual’s memory report becoming more similar to another person’s memory. It might introduce mistakes therefore lead to inaccurate recall.
44
Weapon focus
Weapon focus is the tendency for a witness to concentrate on a weapon during a crime, which reduces their ability to remember other details like the perpetrator’s face.
45
Yerkes Dodson law
The Yerkes-Dodson Law states that performance improves with arousal up to an optimal level, but too little or too much arousal reduces performance.
46
Change of narrative order
This is where the witness reports the crime in reverse chronological order, so from back to front
47
Change of perspective
This is where the witness reports the crime from the perspective of someone else, be that an onlooker, bystander or just another person who was there at the time of crime
48
Mental reinstatement of context
This is where the witness goes back to the scene of the crime mentally and reinstates everything about the context… who was there, how they were feeling, what the weather was like?
49
Report everything
To report everything about the crime, no matter how irrelevant or small it may be
50
Enhanced cognitive interview
The Enhanced Cognitive Interview is a method to help witnesses recall more accurate and detailed memories of an event.
51
Modified cognitive interview
The Modified Cognitive Interview is a simplified version of the cognitive interview that helps witnesses recall information more easily, often used when time or training is limited.